Yo this game is fucking hype as shit!!! I especially love the amazing original soundtracks!
notsundk
Creator of
Recent community posts
Interesting concept for dice presentation! (also thank you for trying out game)
My friend suggest that if you can somehow make the dots merge together seemlessly like blobs of ink or something (idk), it will look better. Currently it just look like the dots are stacking rather than merging. The spreading looks fine tho!
Ayo thank you for trying our game on your stream, just played you game today!
I think that as your first game jam, this is great and I really like the concept! I think that it is okay to rely on physics to make a game but I feel that the player should still have a little more control, for example: atleast have the knife and mouse be on the same position all the time (not having the knife move to the mouse position) so that the player can have more fun interacting with the physics instead of having to fight it.
Thank you for trying our game, I played your game just now, it is very juicy!
I really like how the player scale up in strength, very exciting! I think the only problem I have with the game is that there are no incentive to actually rolling the dice because it is very easy to drop the combo. I am guessing that most player will aim for filling the "6" meter and and then roll to extend their combo, which is unfortunate because it means that the player won't get to try all the other weapons you made! I suggest that maybe the combo can be tied to something else, so it is not purely luck based.
Thank you for your feedback kub and thank you for taking your time to try and play our game. I agree too, I think the UI could be improved to be even more intuitive, even I spam the keys just to get to the right colors.
Also if you don't want to hear the "oh no" SFX, stop failing the combo! Hahahaha