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A member registered Jul 21, 2019 · View creator page →

Creator of

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Really liked this game. imo it's the best theme interpretation I've seen so far for this jam. Nice gameplay and amazing artstyle.

Cool precision platformer. Well polished graphics and nice Celeste-like controls.

Unusual movement-based abilities mechanics, I like it. I guess I exploited some parts of game using dash and float instead of intended solution, but game is still quite interesting :)

(1 edit)

Very good sound. Cool minimalist graphics. But text typing is too slow, it's annoy

https://itch.io/jam/cgj/rate/476921

(1 edit)

https://itch.io/jam/cgj/rate/476921

https://itch.io/jam/cgj/rate/476921

https://itch.io/jam/cgj/rate/476921

https://nikonp.itch.io/the-best-liar-ever

https://nikonp.itch.io/the-best-liar-ever

I only see a black screen with UI (maybe because running via Wine)

Very cool graphics

https://itch.io/jam/cgj/rate/476921

https://itch.io/jam/cgj/rate/476921

Aaaaaaaa

Can you build it for Linux please?

(3 edits)

public scoring scoreScript; // in enemy script, then drag object with score script to varible field in editor

And

scoreScript.scoreValue += 100; // before Destroy() in enemy script

Simplest way is to make reference to score script in enemy script and change scoreValue before Destroy() dunction, also you not need "static" int

(1 edit)

Completed movement and shooting


And draw some characters


Is it a marshmallow?

Making some weird character sketches

Free idea: play for USSR government and tells lie about Chernobyl crash

But asset must "don't contribute to the game itself" (check rules). so i think Cinemachine can't be used

same question. i think yes, because its already integrated to Unity.