thanks! i'm glad you enjoyed it.
opsaaaaa
Creator of
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I think there is a bug where all the moles come out at the same time and then there is a game over right afterwards. this happens every time on my machine anyway.
I expect 1-3 moles to emerge, to wack a 1 or two and then rinse and repeat with the next 1-3 moles. but all or most of them come out at once.
I'm not sure whats triggering the game over unless its timer based, or you have to hit all the moles each round, which i cant really do when they all pop up at the same time. (lol kolf skill issue bro)
I like the graphics, looks awesome and fits the story well, 10/10.
it started to feel repeatative, "get the container, get the other container. next room and repeat" I wanted something to get in my way, or distract me, or go wrong or something.
Somehow ite feels like you where planning on adding it, but having the camera show whats in the direction the player is moving and stuff like that would be nice. However as is, there is nothing wrong with the camera for a game jam.
Also at one point I became unable to jump. I dont know if thats a bug or a feature I didnt understand.
I like the theme and idea. the story has some urgency to it, however as a player I didnt feel that.
i like the "engineer who designed this ship was obviously idiot."
I am on linux, using the itch app. the app works allot better if check 'embed pck file'
" Error: Couldn't load project data at path ".". Is the .pck file missing?
If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension). "
i see you have the pck file there but apparently the launcher dose not know how to deal with that.
I like it. well done.
This is pretty minor but I found myself reaching for my controller so i could use a joysitck. i wanted to have some more precision for the character movment. the controls felt a little twitchy for precision required.
adding some more velocity to the character might help,
Again this was pretty minor.
Level progression 10/10. It was also fun to play.
The controls need work. the aim is based on mouse position, i cant see the mouse possition. this makes it so the aim indictor speed hard to predict. if my mouse pointer is neer the ball it moves fast if its far away from it its painfuly slow.
you could try to base it off of mouse movemnt direction. or just use the mouse like a silder and have it rotate the aim indicator.
other than that, it was good.
Level progression 10/10. It was also fun to play.
The controls need work. the aim is based on mouse position, i cant see the mouse possition. this makes it so the aim indictor speed hard to predict. if my mouse pointer is neer the ball it moves fast if its far away from it its painfuly slow.
you could try to base it off of mouse movemnt direction. or just use the mouse like a silder and have it rotate the aim indicator.
other than that, it was good.
You have the same issue I had a few minutes ago.
I just added a ".pck" file to the dowload
" Error: Couldn't load project data at path ".". Is the .pck file missing?
If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension). "