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oysterhey

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A member registered Feb 27, 2021 · View creator page →

Creator of

Recent community posts

Well done! this is super polished. I love typing games and thought this was really good. I wish I could've typed even faster, I was a little frustrated my attack timer was so long. But overall, well done!

Creative Idea! I was wishing for a little more juice on the effects / feedback for what was going on. But overall, thought it was cool and the cards were unique

Not a bad concept! I found it pretty challenging to control my character and shoot the boss consistently without just putting myself in a corner. Good work!

Loved your art style, and loved that I could pick my color palleted. I wish there was a little more juice across the whole game, but thought the starting area and upgrades were all really neat. Good job!

Yeah I'm sorry I can't get it to open :(

Really well made game! Good use of the theme. Could've use a little more juice especially around responsive to getting hit / hitting the enemy

Really creative idea!! It was a little hard for me to tell what part of the boss I was supposed to attack, and I felt like you could've leaned more into pin-balling around to build up speed. But still a really fun and creative game :)

Loved the idea! I feel like the core mechanic could've felt a little smoother, it was a little hard to know what I actually had landed on. Bosses were challenging but not too hard - good job!

Loved the idea! I feel like the core mechanic could've felt a little smoother, it was a little hard to know what I actually had landed on. Bosses were challenging but not too hard - good job!

The boss visuals were really nice!! You did a great job with that. The movement, hitboxes, attacks, / general game feel left a lot to be desired. But still really impressive! Nice!

Yeah unfortunately can't run this :(

Honestly it was charming even though so unpolished. Good job!! Definitely a little indicator of what is hitting and what is not, / where the hitboxes are would help. Creative!

Honestly it was charming even though so unpolished. Good job!! Definitely a little indicator of what is hitting and what is not, / where the hitboxes are would help. Creative!

Maybe I was doing something wrong, but most of the time when I caught bullets my spin would run out of power before I had a chance to aim them back. It was a little frustrating. It was missing some juice too. 

Visually, it was beautiful though! And good job embracing the theme: )

(1 edit)

Crap lol I zipped up the windows build instead of the mac one MB! I removed the mac one for now since it won't let me upload the fix.

That worked! Thank you

(1 edit)

Hi Sean,

This is working great. How would I add a slight padding to the sides of the game so it doesn't fill up the entire window, but still scales? I tried adding a margin to the game-container div and it only affected the top (I have very little experience with HTML).