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parinamais

43
Posts
3
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2
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A member registered Apr 16, 2021 · View creator page →

Creator of

Recent community posts

this is like GTA in a world where only cars exist XD great job!

loved the monster's application and mechanics xD good job!

this is awesome!! makes me wish there is an expanded version of it some day, pls keep working on this idea!

very well executed, insane amount of work for the short time! congrats!! 

very creative! liked what you did with the theme

I love how the instructions say 'in life'! very fun and cute game, loved this! the mechanics are simple but go a long way, very well done!! congrats

this has a cool concept - though maybe too complex for only 48 hours. the mood was nice!

had a rough time finding the arcade, but it's rough to point up stuff in only 48hours (felt that while making my own entry). cool game, fun writing!

I know you said you struggled with the controls and wasted a bit of time, but the game is really nice and it embodies a bunch of complex ideas! very well done, congrats

the dialogues were very funny XD the 'chicken flew out the window' bit made me laugh.

I thought the mechanics of the game were simplified through the design (mainly the highlights and sfx), and that isn't easy to accomplish - especially in 48 hours. Simple yet fun, congrats!

I had difficulty aiming, as my mouse was faster than the aim movement, so my cursor would leave the screen before the movement was completed. Cool concept though!

this was like starting a survivors game on the last level XD I agree that it is pretty difficult, but I enjoyed it either way, and congrats on developing a bunch of systems in a short amount of time!

this was my favorite game so far XD loved the aesthetics, great implementation of the theme and the mood fits the concept super well! great job

this has an insane amount of content for 48 hours, very well done!!

very cool concept! I liked how you used unconventional kenney assets, well done!

Simple mechanic, and very fun! good job!

this is on the spot for the theme!

I absolutely LOVED this game!!! really wanted to be able to follow the creators into a dark alley and get inside their minds!! ty for making this!

This game gave me the creeps!! The puzzles are well done and the theme is engaging. Awesome! 

ty for your feedback! : )

Loved this entry!! The art is very cool and so is the music. Nice job!

ty! will try again.

This was my fav gameplay of all the submissions, hope you keep working on this idea!

ty for your feedback : )  

The game's icon looks amazing, great work with the shading on this piece.

Couldn't figure out how to discover who the bad guys were (much like in real life!!)

The game looks nice, but I couldn't figure out how to play

The controls are wobbly, though it seems like a nice concept, maybe it needs some more time to reach its full potential.

The city looks very nice, all of the assets are stylized yet simple, cool environment!

The cows look AWESOME! Loved their jiggly movement.

The visuals are very unique, I liked how the apple looks like, there's something badass about her.

Looks super cute!! : ) hope you have fun creating more games

the car controller is awesome. It's a simple game but it was really fun : )

Loved the title! The gameplay is simple, but fun. The soundtrack rules, loved the drums on this.

This is gorgeous! Fun gameplay and the art is amazing. Well done!

I really liked the concept of an ice cream kidnapper! Made me laugh.

The intro is very funny, specially the audio xD I feel like the navigation could be a bit better, though the cursor indicating where to go was really helpful. Plus, the hacking system was too hard for me (maybe the first puzzles could be easier?)

The artstyle is pretty simple, but it works quite well when it's all put together! It would be nice if there was some kind of visual indicator for which buildings we can destroy at our current speed, like a highlight or something.

This was fun! I feel like there could be a visual indicator of the range of attention that each cop has, took me a couple of trials to figure out how close I could get to them. Very creative interpretation of the theme xD