Cozy, clean and chill game! this game has potential to be a fun bridge connecting like puzzle game!
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The Lost Legionnaire's itch.io pageHow does your game incorporate the theme?
The game progresses through the player building bridges to connect the various pieces of land together and reach the end of the game.
Comments
Very chill and enjoyable game. I wish there were some more mechanics to make it more engaging. It’s a good foundation though
Love the game vibes and aesthetics, it's really chill and feels really nice. I also really love the camera movement you used there; it makes the game really unique. The game could have been a bit more challenging though, as it feels repetitive, but still well done in 48 hours. Love it.
Very nice aesthetics, I really like how it's put together and the world is nicely done. I liked the mechanic at first - collect stuff to build stuff. But since it was only about building bridges, it got a little dull after the second bridge since there was no variety in this game mechanic. I think the camera angle was interesting at first, with objects hidden behind trees, but that combined with the relatively slow movement and linear progression, impacted the fun I had with this game. I think with some player choice, puzzles, or perhaps another way to add variety to the gameplay, it would improve the experience and would allow for more content. But I enjoyed the five minutes it took me to find both the loot and my buddies :D good job overall!
Thanks for the feedback, I agree with what you saying. Had to cut my ideas for more gameplay because of time, and a few people have said the player was too slow which I’ve now noticed myself and improved with some other things. Gonna upload when judgings over, but thank you for really nice comment and taking the time I appreciate it!
Fun game ^-^ I loved walking around and building the bridges, I to make the game a little more engaging you could of had the player shake the trees to get the wood, have them click on the trees or something. also there's a spot you can get stuck behind the rock of the bottle pick up.
I like the camera movement design. On paper I would expect it to feel frustrating that I can't control it directly, but it adds to the chill pace of this game, almost forcing you to slow down and look around :) Nice!
impressive level design and world-building, i’d love to pick up more of my legion’s trash and swords 🤌
Very nice game, I love the ending and animations there! Lots of bugs with falling into rocks or random areas easily but luckily there is a respawn button. Overall neat little fun game just player moves a bit slow for my liking, otherwise very well executed!
very well executed, insane amount of work for the short time! congrats!!
It is a good idea, but the execution does hamper it a lot. The movement is really slow, making the short distances you need to travel take to long. The camera itself is not bad, but often you need to backtrack and rescan your island to find you have missed a plank which was completely hidden and impossible to see because of the camera. It was also a bit dull. The gameplay option Thank god there was a respawn option, since there was a gab around the last collectible. BTW Esc is not a good menu button, since the input gets eaten by unity when in full-screen. Overall, it was a fine game, and best wishes for further projects.
Very good game for 48 hours. Did you get any sleep? I think you might win. Not many submissions are great. Most are unfinished, including mine.
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