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Harpoon Shanty's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #17 | 4.143 | 4.143 |
Overall | #52 | 3.214 | 3.214 |
Concept | #54 | 3.429 | 3.429 |
Enjoyment | #60 | 3.000 | 3.000 |
Use of the Limitation | #78 | 2.286 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Perpetua - Programmer; Florio - Game Design
Software used
Unity, Bosca Ceoil and Photoshop
Use of the limitation
Minimal Input, Scope limitations and enclosed environments. (Disclaimer, a big percent of visual and sound assets are not our creation and are credited in the page, we just did some tech art magic to make them as juicy as possible!)
Cookies eaten
Pastries, oreos and crackers with paté in several quantities. Also argentine locro.
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Comments
I love the art it looked very nice and unique, game was very fun
The animations were great, combined with visual aesthetic. Once I judged the dodge window correctly I got surprisingly invested.
Kinda like the mike tyson fighting games timing strike and dodge, very fun! Did you make the enemy images? They’re really lovely!
Hi there! Thanks for the feedback, unfortunately we took them for the internet. A big percent of visual and sound assets are not our creation and are credited in the page!
Really dig the music and the presentation is cool too, my favorite part is probably the visuals.
Thank you very much! Most visual and sound assets are not our creation and are credited in the page, we just assembled them in a cute/weird/funky way so they looked dynamic and fit the desired aesthetic!
I like the minimalist approach but it could do with a way to mark/track progress like a score counter as an incentive to play/replay. The audio and visuals are superb!
Hey there! Thanks for the advice, I actually did that in a previous project so I will try to add it once the ratings are over! A big percent of visual and sound assets are not our creation and are credited in the page, we mostly just assembled them in a juicy way using some basic technical art!
This was really fun to play!
The music was funky, in cool way.
I started playing the game too soon and didnt read the instructions, so i died since I never dodged anything lol.
When not in fullscreen mode though, there's no healthbars shown! I was a bit confused as to why the game endeed until I read the instructions and played in fullscreen, then it was fun dodging all over the place.
Thank you so much for the thorough feedback! Will look into these issues! I'm glad you liked the dodging mechanic as well.
We didn't compose the music but I'd be glad to recommend you the author, Aphex Twin, he does a lot of crazy works and the rhythm somehow ended inspiring the gameplay.
Will look into your project! Art looks AMAZING and I love Ren'py!