TY. i appreciate you playing it and love hearing feedback. my next project i will make sure to fix hit boxes and create some back ground music.
PirateRegaler
Creator of
Recent community posts
tbh shift and space is fine. ig if i were to have picked the controls i would have picked arrow keys for movement and maybe z and x for attack. because usually wasd is used so that you have your right hand to be free to use the mouse, but since the mouse isn't used in this game you could use arrow keys and then have both hands engaged (if that makes sense). anyways i still thought the game was great and really using wasd and shift and space wasn't at all a bad choice. keep up the good work :D
i loved the concept of your guy's game. i thought the art was really cool and could tell there was a lot of variety. my one complaint was the lack of a walk animation. i know walk animations are hard but they really do make a difference. but i think the game was a really cool concept and i think it could be something really really cool! hope you guys continue to work on it!
i loved the idea of your game a lot. i thought the animation for the worm was cute and i could for sure see a full game with these same mechanics. one issue i had was the first real puzzle was a real jump in difficulty which kinda put me off of the game. still great idea and i hope you make a full version some day!