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PirateRegaler

22
Posts
1
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3
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A member registered Sep 18, 2020 · View creator page →

Creator of

Recent community posts

TY. i appreciate you playing it and love hearing feedback. my next project i will make sure to fix hit boxes and create some back ground music.

this was Awesome! i have nothing to say just keep it up!

TY for the feed back! yeah i probably should have used a smaller collider haha. thanks for playing.

i thought it was really good! that could make a great mini game with some sound effects added in and stuff!

idk if it was just because I didnt understand the controls but i  could only move down? other wise i thought the art and music of this game was really good!

not much to say just keep it up!

i loved the atmosphere you created in the game. maybe a different background track would have been better suited but other wise i thought the feel of the game was good. i would to see more from this really cool concept.

this was pretty good. you could build a full game off of this mechanic. keep up the good work!

tbh  shift and space is fine.  ig if i were to have picked the controls i would have picked arrow keys for movement and maybe z and x for attack. because usually wasd is used so that you have your right hand to be free to use the mouse, but since the mouse isn't used in this game you could use arrow keys and then have both hands engaged (if that makes sense). anyways i still thought the game was great and really using wasd and shift and space wasn't at all a bad choice. keep up the good work :D

i liked all the art in the game even if it felt a little dark at times. id love to see where you go with this some day!

the controls were a little odd (shift to attack) but once i got the handle on it it was a pretty good experience. i loved the art and sound as well.  keep up the good work!

great game. some really cool "puzzles". it was pretty good.

Great game concept! all it needs is some sound, music and story and you got yourself a great puzzle game!

i thought it was pretty cool. good job following the theme. keep making cool stuff

Thanks for playing hugo! yeah ill make sure to fix the hit box. ty for the feed back.

omg this was so good. please keep making more stuff

no worries man i really liked the concept and thats what jams are about!

i think you have the start of something really good here. the wall jumping felt pretty natural and i even noticed in levels it wasnt supposed to be used. but the first level it was required to beat the level was way to hard.  but i think you have the start of a pretty decent platformer. 

i loved the concept of your guy's game. i thought the art was really cool and could tell there was a lot of variety. my one complaint was the lack of a walk animation. i know walk animations are hard but they really do make a difference. but i think the game was a really cool concept and i think it could be something really really cool! hope you guys continue to work on it!

i loved the idea of your game a lot. i thought the animation for the worm was cute and i could for sure see a full game with these same mechanics. one issue i had was the first real puzzle was a real jump in difficulty which kinda put me off of the game. still great idea and i hope you make a full version some day!

i thought it was a fun idea. my favorite part was probably the hooded guy, i thought you implemented him really well.  the sound effects that went with his talking i thought were great. 

I'm almost finished with my game.  can I have an example of what it means to "put my name on my assets"? do I have to go back through all my assets and put my name on them?