Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

PKZinpo

36
Posts
3
Followers
A member registered May 17, 2021 · View creator page →

Creator of

Recent community posts

Thanks! I agree as well haha, I will probably explore it more sometime in the future

Thanks so much!

Thank you so much!

Thanks so much!

Thanks so much!

Thank you so much!

I like the effect you put at the middle of the track, sounds like you are literally passing through a portal haha. The track is atmospheric and the use of different instruments/sounds helps capture the effect of traveling to different worlds. Very nice!

The overall concept of the theme and in what place each track is used is really well thought out! I really like the atmosphere that you've created with them, very nice!

I really like the concept! I think it really suits the style of what you are going for here. I like how you can distinctly tell which themes are present within each song.

Thank you so much!

Thanks a lot! Actually, I also think I could have named them something more appropriate, but I was not able to think of anything at the time so I just went with what I have now haha

Thanks so much!

Thanks so much!

Really like the contrast of the third track versus the first and second. It really gives off the sense of 'something is wrong here..' Nice job!

As I did an orchestral submission myself, it is really cool to see other orchestral submissions as well. The main theme really does well as a main theme, kind of like an introduction to this fantasy world of different guilds. Very classic RPG sounding to me. I do think the mixing could have been a little better as mentioned, but understandable as you worked on these tracks for short periods of time. I found that the struggle for me in making orchestral pieces only using samples and programs is how I could make it sound as realistic as possible. Of course, I think one can only go so far with that without playing the instrument straight up haha, but I think you did great with all of the tracks!

My favorite of the three guild themes would probably have to be the assassin's. I like the instruments used here, but I usually am partial to Asian-style instrumentation haha :)

Thanks so much!

You can really imagine just dropping straight down into the depths, I really like the switch. Great job!

I can imagine each song and when it would happen in the game with the descriptions. My favorite would have to be the first track, it's pretty much exactly what I would imagine in that setting. Light, joyful, sweet. Great job!

I think overall it was great! My only real comment would be similar to what others have said, as it was a little too drawn out and that there could be some variation to make it a little more interesting. Maybe the transition between the first world and the second could also be a little more striking? But other than that, I think it was a nice listen!

I really like the clear contrast between the two. Can really imagine it playing it in the background of a game. Nice job!

The deep low electronic gives a nice contrast to the main melody. Because of the instrument you used for the melody, it is still ringing in my head even after listening, as if the villain is trying to get in my head haha. Overall, nice job!

(1 edit)

Thanks so much for the feedback!

Thanks! Hollow Knight was definitely one of my inspirations haha

Thanks so much!

Thank you so much! Yeah, I had many ideas for this game but unfortunately could not get everything in within the time frame. That's just how game jams are though haha

Great job! The atmosphere is very mysterious and I liked a lot how you got one half of the room to change and then the other. After the room changed, I'm not sure if there was anything after that or if I was missing something? Overall, I thought it was pretty cool!

Thanks so much! I think through my playtesting, that did occur once or twice, but I didn't see it as high priority to get done as I decided there were other things I wanted to finish haha

Thanks! Yeah, I definitely agree, the wall climbing is in need of some work. Even I think it is a bit awkward haha

Thank you so much!

Nice idea! At first, I was a bit confused what to do, I ended up walking to the object in the top left and died haha. Though after a bit, I got the hang of it. I will say, when entering and exiting rooms, I would get caught on the corner/edge a few times and have to try and re-enter. Other than that, it was a good job!

I liked the pixel art and animations, they were very clean!

I really liked the art and music! I actually bugged the game by holding space and running into multiple objects, the last object I ran into would be the one that dropped, but everything else kind of just stuck to the player as if it was part of the sprite. Other than that, great job!

Very chill game! I really liked the music especially. Overall, a nice job!

I really liked the music, it added much more immersion to the gameplay experience. I also found the overall mechanics of the game really fun to play with. Great job!

Great game! It's a cool idea how this game kind of encompasses working on the game jam, like doing a game jam game about a game jam haha. Great job!

I really like the idea of a genie in a bottle! The graphics and music/sound effects are great, and there is a real sense of urgency playing the game because of the time limit so it kept me immersed throughout the whole experience. A great job overall!