I like the game, the pixel art is nice and the sound is nice, theres not a ton of depth to the gameplay but it was made in under 3 hours so I understand why, overall solid entry! left a good rating
Plife
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Nice and simple lil game, Im guessing you didn't have a lot of time and I applaud you for making this in the time you did have. I think the UI and menus were very smooth and neat, and the premise of the game was good, good work overall.
If you've got the time, I'd appreciate it if you could play and rate my game to :)
you make a very very good point and I actually 100% agree with you, the original idea was multiple houses ranging in difficulty and a sort of level select system but with the time running out and a flurry of real life issues hitting me everyday of the past week I was only able to work on the game 1-2 hours a day and at one point couldn't work on it for 2 days straight at all. in the last hour of the jam I was forced to just guess how much stuff is around the house and couldn't really balance it well, so I added the high score system as another reason to keep playing. The games current version definitely seems more like a tech demo or concept rather than a full game.
This jam got me back into game development after being out of the scene for about a year, I'd greatly appreciate it if anyone could play my game and give me some feedback and ideas to expand it as I think I might have a solid concept to build upon.
To make some things clear I did cut very close to the deadline, and wasn't trying to burnout throughout the week so the game is far from finished, but its definitely playable enough to get the idea.