wow, that's really good for... 3 days? upgrading, shooting, effects, sounds animations and even boss?? I feel like I wasted that 3 days compare to this
Poceyka
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when I noticed scythe, I thought we are going to kill all the monsters we grew for meat and sell it, because we are farmers, and they'll fight us so this is why there is a hp bar. and so this moment will "storm". like everything is cute until this moment. not gonna say it's better idea than it's now, just a fun fact
when I noticed scythe, I thought we are going to kill all the monsters we grew for meat and sell it, because we are farmers, and they'll fight us so this is why there is a hp bar. and so this moment will "storm". like everything is cute until this moment. not gonna say it's better idea than it's now, just a fun fact
yes, that's a problem, and I'm not sure what to do because I never had this problems making platformer before. but that was rare cases so I decided that it's better work somehow than changing. graphics was inspired by flash game "sketch quest" and I wanted to make background at least nearly as detailed, but hadn't ideas or wasn't sure I can draw it
oh... I wanted to make a game about making swords but I couldn’t come up with mini-games for actual sword creation.. but you did it. I really like it, looks nice, sounds as it should. only sad thing is there no progression(? maybe I just haven't played enough) but it actually has a potential to be a full game. probably one of the best on jam