Play Epic
MOVING OUT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Streamer's Choice | #1 | n/a | n/a |
Sound | #2 | 3.615 | 3.615 |
Overall | #3 | 3.788 | 3.788 |
Gameplay | #3 | 4.231 | 4.231 |
Aesthetics | #5 | 4.077 | 4.077 |
Theme | #16 | 3.231 | 3.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game is well-designed in all aspects, and the overall experience is very smooth; however, after defeating the BOSS, the game cannot progress.
Very Very nice and smooth movement also the dialogue is perfect the enemy's are cool too, (I like how the bullets bounce off the walls)
Overall: 9.3/10
Very nice! Feels like a complete game!
I wish the mouse cursor was animated somehow, it was a bit tricky to find it to aim properly
I know... I kept thinking about implementing that the entire time, kept pushing it off, and then uh oh deadline is in 30 minutes and I need 20 minutes to make builds of the game. Definitely the first thing I'm going to add once I start working on it again lol.
Cool game. Nice aesthetics and love how the attacks bounce off the walls. Make battle more interesting
Loved the game! amazing artstyle
Ok this is on another level. The game fits perfectly the jam, and it was super fun to play!
This is dope! I like how smooth the gameplay is, and the animation is really well done. I think having the enemies' bullets disappear after you defeat them would be nice because it can feel a bit unfair, especially when there are multiple enemies at once. But besides that, I'm still having a great time. If you made this in three days, I can’t imagine how much better it'd would be with more time. Hope you complete this one .
Thanks for playing, and yeah I definitely agree that the bullets should dissapear after either the enemy that shot those bullets is dead or the room is cleared (I'm lazy so I didn't implement it lol).
Very cool art, the gameplay is pretty polished too, and yes I too loved playing on my Bibendo BDS as a child as well. This might be another case where I'm just bad, but this game seems a little unfair at times with the narrow hallways, bullets that stick around long after you've cleared a room, and the very fast purple enemies that I feel have a little too much health even with upgrades. I might comeback later and try beating the game again.
Really nice !!
Really nice!!! but why no timer though ;_;
wow, that's really good for... 3 days? upgrading, shooting, effects, sounds animations and even boss?? I feel like I wasted that 3 days compare to this
Thanks for playing, trust the backend code is atrocious lol. You didn't waste your three days, you made something really good and you should feel proud.
I really like the looks and music of this game, well done!