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Game's Take on the Theme
Wheel for music genre/attack definition
Did your team make the majority of the art and music during the jam?
Art and code was made during the jam, music is no copyright but I tried my best on pick....
If not, please link to any asset packs or resources used here.
list of music is in game but also here https://docs.google.com/document/d/1C2FIVHFXXOyerKb2si3UqdLwH5B4cjFpZDyM7JbgimQ/edit?usp=sharing
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Comments
This game has well made visuals, smooth animation, a jamming music selection with impactful sound effects, intuitive controls and gameplay that's very fun while being mostly fair.
In other words, this game goes hard ๐
you cooked you cooked
Phonk and Color House were the best ones, when you perfectly dodge Phonk it feels so good because you're so much on the rhythm of the song. Color House is just very artsy and I like the presentation.
Chiptune and Neurofunk are impossible to me and thus I can't get past stage 1. Would love to see what else you've done, but I need about 4 helmets to get through, by my calculations
Easy mode when
Also simply great taste in EDM
you can perfectly dodge phonk?? even I can't do it without cheesing... actually originally there wasn't checkpoints per drop and helmet, and I thought adding them will make game too easy lol. well, some attacks are really unclear that's true
In exchange for not being able to dodge anything else, I can perfect Phonk. The first time I faced it I thought it was broken, but after a few runs my third eye opened and it stopped hitting me.
Amazing game, great job! The music and the art are awesome. If I had to say one thing is that in some battles there are just too many projectiles (and they are fast hahah) so it's pretty hard to avoid getting hit. Still very fun!
Wow this one had my heart racing getting through each phase haha! Seriously solid work! I wish I could've played it all the way through to the end but couldn't find myself getting past the metalcore section without dying. Might just be a skill issue on my part but the projectiles felt unavoidable?
that one is super unintuitive (and this is my fault) but you have to go light... "infinite sign trajectory", and you'll avoid almost everything
The game is greatly polished and have interesting gameplay.
Amazing... Just amazing...
The music, the art, the attacks, the dialogue... It's all extremely good!
The balancing on the attacks can be a little over the place but it doesn't matter
5000/5
Amazing Color House was my fav. This is super cool, some of the styles were wayy harder then others but each one was super unique and cool. Awesome job.
I LOVE IT! The music, the attacks the intro cinematic! This was so much fun!
This game is really well-rounded and polished all-around. The animations in particular are great! They're consistent, they're clear, they're fun, and there are so many of them! Awesome job!
This game is amazing. The music fits so well with the attacks and the story is fun, the boss design is amazing and the art looks great. Would definitely recommend it
Wow, really like the game! rythm, sound, art, idea, rollet, ahahah....I was thrilled playing the game! well done! Nice choice of music! Well done. You did this by yourself? Congratulations!!!!!
Consider taking a look to our game, is not totally finish yet.. but we still have time :)