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Perfect Puny Parsec Plasma Planet Pilot's itch.io pageRate this game
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How does the game fit the theme?
The player is the cause of their own demise and difficulty as all enemy upgrades and new enemy spawns are determined by them. You can pick a card that spawns 8 enemies and suddenly the game decides to throw that at you multiple times in a wave
What code and assets did you not make from scratch during the jam (if any)?
Enemy sprites, background, shaders
How many people worked on the game?3
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Comments
Amazing entry right here, everything feels so polished it's incredible! As gameplay, i liked the crossover from old snes space shooter games and roguelikesque progression!