Wish I had a mac D: would love to add to your ratings!
Protagonist | Plot Armor
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Let me tell you, impressive. For what your group did, it was done pretty well in terms of 2D art and functioning systems.
I'd like to add onto all the feedback regarding visual/auditory input. Didn't know exactly what I was doing until after about 10 mins of (trying) playing. This was even after I read your descript--just simply didn't know if what I was doing was having any effect.
That bein said, nothing but respect. Your team had a vision and followed through, and it shows in your entry!
How I love simple games!
It is definitely a challenge to find an answer to "how do I make a simple game that's fun in a short amount of time" question, and I think this is a good answer!
The jitteriness of the gameplay was a little off-putting, I would have been able to enjoy it a lot more if the snek and chickens and such moved with no interruptions, but i'm sure you could make the 1-unit movement work too with some small refinements.
Overall very cute and enjoyable game!
Firstly, opening track is epic af. Unfathomably epic. Piano, guitar, and flute? Yes. Secondly, I love the Dark-soulsy feel of it. I can tell a lot of care was put into the character controls and animations. There's a problem that happens when moving the window of the game where it gets stuck at the bottom of the screen, just to let you know for future reference just in case you wanna try to figure out what's going on and fix it. The horde of enemies that come by every few seconds was challenging and enjoyable, until I died haha xD
I played this for a good 15 minutes. This is really impressive for a 3 day game, honestly. It could easily become a full game as a lot of people who like strategy adventure games might gravitate toward this! The teleport mechanic is super fun, I used it to bob and weave around the enemies as I tried to get the mutation I wanted for the situation. Very fun.
Immediately engaging for me being that i like rpg/adventure games. Cool variety of enemies, good movement and dungeon mechanics. A map would have really helped. I died a lot and by other peoples comments there's an end? Yeah, never got to that xD But if I wouldnt mind to keep trying to win if i had more time lol