Hah.. yeah thats what I was going for. goblins are suppose to be rash afterall. Thanks for playing.
Prototypex87
Creator of
Recent community posts
Thank you for your comment. I agree on the time limit thing, but I added it for 2 reasons, the theme is chaos so I didnt want to allow the player too much time to think, as I wanted to force a 'speed chess' kind of gameplay. The other reason is you can cheese the retreat timer by just taking no action. if there is no time limit on turns..
Yes there a few bugs. I was working on the underlying grid system and AI for the first 4-5 days, at some point I had to say 'good enough' and actually work on the gameplay and art. I did want a title screen, ranged attacks, tutorial, etc. but I simply ran out of time hehe.
Thank you for playing.
Edit: was able to edit the main page and its working now.
There is currently an issue with the game playing, it will not allow me to edit. A temporary page for the game is here: https://prototypex87.itch.io/refactory-2