Don't worry ! Was also on me for being a bit slow at reading the mention of it on the front page <3
Was still a gorgeous little play ! After I got a good nights sleep after that, I got to mull on it a little more with a clearer mind and it DID make me a little sentimental :]
puppypal
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Thank you so so much!! This is such a sweet comment. I'm so happy you took the time to appreciate all the themes we put into this story.
<3
Also, fun fact, I see why you drew parallels with the Phoenix Wright character but that's completely coincidental- Maya is actually named after the 3D art software with the same name! >.<
That's a simple yet stunning UI !! I spent ages turning the sliders up and down in the menu to watch it, and even smaller things like the light flickering of the textbox graphics and the smoke effect ugh so good!!
I fear I fall almost completely outside of the demographic of classic mythology enjoyer, but even with that the choices and outcomes of toying with fate were interesting to read! Meddling gods (And in this case, their oracle) is always an interesting premise.
Personally, I found the use of the black background and some simple graphics in the background to still be effective narratively and also scope wise for a game jam ! That's really clever. Even without visuals, the descriptions and writing made it so easy to suspend my disbelief. Great work guys :]
As other people have said, LITERALLY eye of the beholder ! Me and Bonnacon made a couple quips about it at the start of the jam when we were ideating, but I am genuinely ecstatic to see a couple of the entries that actually went for the whole eye of the Beholder (Monster) hehe
I like the direction you took it after that thought ! I am a bit squicky about eye stuff but the concept of using spoils of war as prosthetics was really neat and I had never considered it before, but you hit the nail on the head with the trying to grab as many 'trophies' as possible, just in this case it came with a cost.
And even though other people have said it, that's a lot of CGs for one person to make ! Good on you
I had a really good time playing this!! Like a lot of other people said, I had troubles with the game being just so tiny even in fullscreen mode but I just sat closer to the screen.
I really loved the go-around mechanic of losing one of your senses each time, especially with the reveal of the Mistress taking them away from you to finally return back was really good ! I spent a good amount of time at the beginning stuck because I kept missing days with the mistress at the sanctum lol. The ending was a little bitter sweet, and maybe I'm just tired but it made me a bit emotional ^^;;
Plus the graphics are super sweet and I loved the pixel sprites of the priestess whenever you changed your stats!
Once I got the game running this was a nice little walkthrough of how different things hold different importance to people! It might be post-jam brain mush but I played through it a couple times to actually try to understand what I was reading but the sentiment was there all the way through.
I didn't actually manage to catch the little drawing of Pipo on the wall whilst I played ! It's just now looking back through the screenshots that I saw it, might be worth brightening up the scene a tad so we can all see them <3