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qlnkzy

23
Posts
2
Following
A member registered Jul 15, 2022

Creator of

Recent community posts

Ater a few days of testing and rating games this is the one i would be most exited of revisiting if it's updated. 

I saw this game on the front page of the features games on itch. Well deserved!

Huge thumbs up for sfx and visuals. What i love the most is the dice mechanic. I think it's really cool that you can reroll and i think there is a lot of potential to just add bosses, ket them have special powers and maybe a little storytelling between bossfights. Love it!

Interesting game idea.  It's really hard to understand what is going on at first but i like the atmosphere.
Keep it up!

Same issue here!

There are a lot of games this jam that had the same idea but this is the first one where you do not control the die itself but another character rolling it. I like the variation there and a (i guess dung) beetle seemed fitting.
I like the art but i can imagine that it would be easier if you would have tiles in the levels that indicate how far the die rolls.

"How does your game fit the theme? It does not"
- i mean at least you are honest lol.

Actually really fun but i wish there would be more options to manipulate the launch. The red die is like the main die that is launched by the others.  The game has potential. Good job!

The game looks very good and the concept seems nice.  It feels like a solid turn base strategy paired with a board game. Unfortunately the framerate is really bad and and i have trouble getting my units to move at times. I wish it would run a little better as it does.

The concept is really creative and i like the atmosphere!
I wish it would be a little less random since it can get frustrating at times to manipulate the game.
Still really interesting game.

Looks neat and the concept is nice. It gets a bit buggy in the browser when you click too often.
I like the art and you could improve it a lot by just moving the character towards each other while attacking and replace the buttons.  Good job overall!

Did it first try!! :D

Amazing game! Really very fun and relaxing. There is just so much potential in the game, if you add more units that can travel further or units that can only spot you if you are close etc. I really hope that you continue developing this game. This would also make a perfect game to play on the go (mobile)!

Fun little game.

fyi i posted a longer comment under the game.
Overall this is a great concept. With more quality of life improvements this would easily become a candidate to put out as an official title.
And don't worry about the art it's really fun!

57 turn and a score of 3011.
After that the game got laggy and turn took quite long to feed everyone and sort ressources.
I only had one enemy with 4 health.
There is a lot of room for improvement because the game starts out a bit slow.
Here are a few things i would improve:
- I would just stack the resources and put them in the bottom bar. They just take up too much space after a while and it gets annyoing to sort them on the map or move them away from the resource gathering points.
- Add a feed all button to automatically use ressources.
- Let the mobs move towards villagers and attack them.
- Let warriors move further and towards mobs.
- Change how many hearts get filled by different foods.
- There is a lot of blinking going on :D

Bugs:
- villagers spawn on top of each other sometimes.

These are only suggestions for improvement.
Apart from that this is a great concept. I really liked it but every turn just took up too much time. With more quality of life improvements this would make a great game to spent some time on!

The game also seems very buggy to me. It reminds me a lot of the old ice puzzles in Pokemon games. It is not the best looking game but i dig the powerpoint vibes.

If i could i would give this game 6 stars for creativity. Absolutely my type of humor!

This game doesn't have anything to to with dice.
Apart from that the game looks nice and the controls feel good.
The problem is there is no clear indication for the goal and you just shoot the ball around among the planets which becomes very boring very fast.

My number is 308.

Really well made game. I had a blast playing this. 

The concept is really cool. Sometimes it doesn't fire next to walls and i think it would play much smoother if the die would accelerate a little faster and you could stop faster by pressing space bar. The enemies sometimes pop in form the screen border with a lot of speed already. If you see them late it is really hard to dodge.
I think the reload mechanic is really nice! You have to pay attention to the die and can manipulate how many shots you fire really well if you know the opposing faces.
Last thing is i wish you had some direction indicators for enemies that are not in range. Level 3 takes a while to complete because you have to search for enemies.

Overall a great game! I really like the visuals.

I have seen the idea of that game a few times already but i like the style and the levels a lot more than the ones of similar games. I wish the labyrinth map had some kind of puzzle too tho. Otherwise this was very enjoyable. Well done!