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『Dice ⊡ Force』's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3500 | 2.571 | 2.571 |
Overall | #4106 | 2.222 | 2.222 |
Presentation | #4286 | 2.143 | 2.143 |
Enjoyment | #4428 | 1.952 | 1.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic is rolling dice to see how far they go and use their numbers as buffs
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I wish I had a little bit more idea what some strategy was, but was a lot of fun messing around with this!
Fun little time waster! I wish there was a little more choice to make but the presentation is fun
I don't get it
I didn't expect that type of game with that theme ! The idea is quite good and embrace the theme perfectly, and being able to select the dice powers is a really nice touch.
I would have liked a bit more control of the launch, it seems completely random at the moment. The randomness of the level is also frustrating : sometimes a wall pops right at the beginning and I feel like I cannot do anything.
I like the concept, it just need a bit of polishing (which is expected for a 50h game), but it's still a solid entry, great job !
Very fun concept
Actually really fun but i wish there would be more options to manipulate the launch. The red die is like the main die that is launched by the others. The game has potential. Good job!
It's hard to understand what happen, but it's funny.
I feel like this takes the theme too literally, as it was just pure randomness.