Agreed. New update pushed where if you have any weapons or armour equipped, you'll be attacked by guards, even when resting.
Added the ability to use 1-9 keys for dialog/action menus and holding shift when bumping into any object/person will now automatically bring up the action menu without needing to click on it/them.
I've got lots of ideas for the magic system i'm excited to implement. The words used to cast each spell (and it's modifiers) changes per save game to keep that sense of discovery.
Thanks for the fantastic feedback and trying it out!