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Back Into the Cave's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 4.667 | 4.667 |
Audio | #1 | 4.600 | 4.600 |
Graphics | #1 | 4.733 | 4.733 |
Overall | #1 | 4.219 | 4.219 |
Accessibility | #2 | 3.800 | 3.800 |
Originality | #2 | 4.600 | 4.600 |
Fun | #11 | 3.733 | 3.733 |
Controls | #14 | 3.400 | 3.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.4.stable
Wildcards Used
Non-Euclidean
Game Description
A game about philosophy! Also, spaceships. And caves.
How does your game tie into the theme?
The game takes place on/in an orb.
Source(s)
https://bitbucket.org/JohnGabrielUK/back-into-the-cave
Discord Username
JohnGabrielUK#5729
Participation Level (GWJ Only)
Too many to count.
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Comments
The voice acting was a double surprise: It has one and was well done! Really liked the cyclic levels underground and all the shaders. The spaceship movement is a little tricky but manageable
What a seriously fantastic entry, and such a cool way to tackle the non-euclidean card, not a lot of people tried! Loved the voice acting too.
Great game with great visuals. I like the 2D and 3D gameplay.
28 deaths and only 9 coins to show for it... What is reality? 😊 Great job on both gameplay and story!
Thank you very much!
Wow, just great! So impressive, enjoyed the story, the art, and gameplay. Congrats, really can't fault the submission.
I was kind of hoping that at the end of the game there would be reveal and I was going to be a puppeteer or cave child, or something like that. But I suppose it's better to not resolve the issue and leave me thinking about it well after playing! 😅
Honestly, that's the dream: to make a game that sticks in peoples' minds. I'm really chuffed that it did that for you. Thanks for playing!
Graphics and audio are of tip-top quality as always!
I personally enjoyed the 2D gameplay a lot more than the 3D part because
I am just badthe spaceship movement was too slippery to my taste of control. Even with those harsh fireballs and flame walls, the bouncing part in the later stage was surprisingly fun!You really went ham with the graphics this time, it was a magical sight. And the realization of the 2d level wrapping around itself was great too.
Although I died more than I ever want to admit in the space ship sessions. The orbs travelling at the fast pace and the small world was kinda lethal, and the jumping points appearing and dissapearing was confusing as well.
Great game, reignited existential crisis.
Yeah, the 3D section could do with some finessing to make the player move aware of what's ahead. Thanks for playing, nonetheless!
Why is it giving everyone an existential crisis...?
Great concept, dialogues, very original, beautifully presented, but now I have another existential crisis, JK. Jokes aside, I enjoyed it very much.
Thank you very much! Apologies for the existential crisis. :P
Game features excellent 3d and 2d graphics, VA!, smooth animationts and so on.. Every aspect of the game is rock solid! and it's one of the few game that does use a non euclidean wildcard! Can't believe it was made in a week. I'v had lots of fun playing this game!
Thank you very much! Really glad you enjoyed it.