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Camping Trip's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #38 | 2.667 | 4.000 |
Audio | #38 | 2.389 | 3.583 |
Theme | #40 | 2.389 | 3.583 |
Overall | #43 | 2.183 | 3.274 |
Fun | #43 | 1.833 | 2.750 |
Controls | #44 | 2.056 | 3.083 |
Originality | #45 | 2.278 | 3.417 |
Accessibility | #48 | 1.667 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.4
Wildcards Used
Unusual Look
Game Description
You were supposed to find yourself. Then the woods found you.
How does your game tie into the theme?
It's pretty on the nose, and I don't want to give it away either.
Source(s)
https://github.com/Maaack/Kaleidoscope-Project
Discord Username
Maaack#2870 Amy#4977 tomy#6757 mikezimean#3722 Bakenshake#0334
Participation Level (GWJ Only)
I've joined about a dozen. This is my first submission.
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Comments
I have no idea what I just played. Was there a point to it that I missed?
Maybe? Maybe not? If you interacted with 4 things and got returned to the main menu, then you've seen the extent of what we were able to make for this game jam. We still appreciate you giving it a try and sharing your feedback.
Really unique experience!
I especially liked the composition and sound design, really well done! And the shader magic is impressive as well.
Bonus points for publishing the source code, love to see it :)
Thanks for playing and all the kind words!
From a graphic and mechanical standpoint, this game is nice. I’m always a fan of the low poly aesthetic and the controls felt responsive and fluid. One small control issue is, the ability to E to Interact with the mushrooms has an obscenely large trigger area. I feel the player should only be able to interact within a small distance, but, I seemed to be able to trigger the mushrooms from anywhere.
And… then I do trigger the mushrooms and I’m left with a basic kaleidoscope shader. As a tech demo of sorts, or maybe an ASMR sort of environment, this game is fine, but, at that point, the shader should be removed (or, give it a timer where it eventually ends).
We appreciate the feedback! There are more interactions after triggering the mushroom, but a lot of players are likely missing them. We hope to improve that post-jam. If you do have a chance to go back and try again, I think it'd be interesting to know from your perspective how we could have gotten it the first time. Thanks for trying the game out and the kind words!
Loved the music and visuals. It got pretty scary for a minute there and I wish the 3rd experience lasted longer. Or is the whole trip a set duration and I picked it up too late? Anyways, this was really cool and relaxing to play!
It sounds like you reached the ending and interacted with everything we hoped you would! That made us happy :-) We appreciate the feedback, too. Good to know that you would have enjoyed the 3rd experience for longer.
Thanks for playing and the kind words!
Well, a trip indeed hahaha
I played with and without "interacting" with the first object. One is definitely more interesting than the other! I think it looks and sounds amazing, well done guys! I couldn't find much more to do other that roam around, apologies if I've missed some content. :)
Thanks for the feedback! There is an end to the game that is reachable by interacting. Good to know that it wasn't clear.
Game crashed while loading for me
Sorry. Can you give us more details about your system? Which build did you use?
Windows!
Sorry for the difficulties. Maybe this build will work better? https://maaack.itch.io/camping-trip-continued (password: retry)
If you are still having problems, a screenshot of the error will help.
I'll never do drugs again
same!
Drugs? What are those? Should I try them?
no need, just play this gam