I am not a good animator so I did my best with the old squish and squash technique haha. Thanks JD Nation for playing :D
ReinoAngelo
Creator of
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This is the reason I participate in game jams and make games in general is to hear awesome feedback like this from the players and yes this could be expanded in many other ways and your ideas about the fishing, day and night cycle will help reinforce the calm nature of the game.
Yes, I ticked the convex mesh collider to save time because there are so many assets if I did each one of them i'll lose valuable time in other areas. Thank youuuu Laksamana for enjoying and by the looks of your boat, finishing my game, it means so much to me :D
Wooow thanks PropellorHat, yes I thought the rotation of the boat and the rotating around the map to find bounties is enough for the theme but based on the comments, I guess its not that obvious. I would like to add a day and night cycle too but I focused way too much on the level design and the water that I have few time left to do other stuff haha. I'll maybe implement feedback after the jam :) Thanks again !
the code that we made was actually expandable to accommodate other AI players but we sticked to the one on one to feel like a duelist tournament. realllyyy 45 minutes ?! woow thank you branton these are the feedback we game developers are proud of hearing and receiving :D I will change a lot of things once the jam ends and apply your insightful concerns.
Wooow this is the most extensive feedback with an analogy that we got so far, first of all thank you for enjoying the game as much as we do creating it. You're correct that ESC is used for exiting out of fullscreen and we will adjust the UI to screen size accordingly, we'll change all of it after the jam ends. Again, thanks we really really appreciate it :D