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Rexmine

24
Posts
6
Followers
8
Following
A member registered Jun 10, 2021 · View creator page →

Creator of

Recent community posts

Nice, I look forward to it!

Also be careful, the text color you used for this page is really had to read

This is really fun, I like the use of the grow/shrink to create the correct platforms!

The art is also nice and the background adds a bit of mystery.

I feel like it could be a little better if the aiming was analogous instead of only 8 directions.

Have a nice break from game dev, I hope you can make some more cool stuff!

Peer drop health when reaching level 2

Some people got 70, It becomes easier after some time, but start to lag a lot because there is money everywhere

This is awesome!

I love the clever use of the windows as game mecanics.

My best run was 34 minutes (20 stars), I played until the game lagged to much for me to dodge

I think i am going to come back to this game when I don't know what to do, it is really fun and addictive. The controls are really intuitive and everything works well

Good job !

Thank you for the feedback, I will pass the word to my friend who made the sprites 😀

(1 edit)

So cool! Everything is amazing, from the art, to the gameplay.

The game is very pleasant when you get used to the controls (and yes, I don't like your controls, I personally prefers space: jump, D: attack, S: dash, A:Item, Q/E Change weapon)

Also, how do you quit the game? (I don't find any quit button... edit: ok found it)

Looking forward to the updates! +1 follow

Perfect!

The game is really cute, and the idea is well executed. The only thing that's missing is an undo button

The game is really good, I liked the concept. The only thing that's missing is an undo button

The puzzles are really good, I couln't stop without finishing it!

It took me a while to figure out that you could add more movements after starting to move, but when I found it, I understood the possibilities of puzzle that it brought! It's so ingenious!

Really good game, I propose that you use the stars to upgrade your turret to encourage the player to grab them

I love puzzle games where you can predict all your moves in advance, and this is one of them! And I wouldn't have thought of putting several links between two nodes, good job!

It took me some time to undestand what I was supposed to do (maybe I'm just dumb), but one I figured it out, I really enjoyed it! Sadly the game crashes at 110 points... I will come back after the jam to see if you have fixed that because I want to play more!

The game is cool, but I found it too easy, once you infected a green one, you can dash so you can get around the slowness and you have a lot of health so you can't die...

This is genius! I want more levels!

Ohh I love the fact that they have different collision shapes, and the ambiance, that's cool ! Love it

Thanks for your feedback, we'll balance the game!

That's a good idea, we'll consider it. Yeah I knows, the game is really hard, I was thinking about giving the player more time to finish the puzzles before they disapear.

This is what dooms would look like if it was made in 48h, I love it!

Oh... Sorry for that, it seems pygame couln't read your screen resolution...

I will add a select resolution option after the jam!

I like it, I will come back to see if you have added levels after the jam ends