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Two sides's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #792 | 3.667 | 3.667 |
Fun | #1626 | 3.000 | 3.000 |
Overall | #1692 | 3.139 | 3.139 |
Presentation | #2577 | 2.750 | 2.750 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Ciruit board has two sides, they are connected
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
It took me some time to undestand what I was supposed to do (maybe I'm just dumb), but one I figured it out, I really enjoyed it! Sadly the game crashes at 110 points... I will come back after the jam to see if you have fixed that because I want to play more!
Thank you! It is now fixed!
Perfect!
I really enjoyed this, although it seems to crash after a period of time and doesn't accept any more input
I really enjoyed this. The puzzle was really good, although my final routed board looked pretty terrible. Loved the mechanics and also how my (very minor) knowledge of pcb design went completely out of the window as soon as I started needing to join random bits together :P.
The sound effects were a bit painful, but the rest of the game was wonderful.
Good mechanics! The level complete sound was pretty painful though
This was quite a fun puzzle game! I would briefly mention the game mechanics during the game, but once I read them in the website it's quite intuitive and really fun to get into.
Instructions are unclear, looks like it would be fun tho
...don't see how to beat the first level.
Awesome! Once I got the hang of the controls I had a lot of fun. I like the style too. Unfortunately he game always locks up for me around 100 points, which is just when it's starting to get challenging.
Thank you. I noticed the bug maybe half an hour before the deadline, and didn't have time to fix it. Now the jam is over and I've uploaded the fixed version.