Incredible fusion between your two mechanics, both of which are well executed. Falling down that hole in the dark only to discover that you had made a card to help the player escape was a great moment. The graphic juxtaposition between the two sides of the screen is a little harsh, so the two halves almost don't feel like they are part of the same game. Good luck!
RhinoBird
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I also chose to polish this game for day 5: https://itch.io/jam/day-5/rate/2194733. I should have checked if someone else was already doing it, but I'm glad I did it anyway, as it is a great game and a joy to work with.
I continued this project for day 3: https://itch.io/jam/day-3/rate/2191657.
My continuation of this project: https://itch.io/jam/day-2/rate/2189701.