Great art - super fluid animation! I think the main thing to add would be more complicated enemy behavior.
rhruocco
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This was surprisingly in depth, well polished, and fun! Huge props for how big the map is here. I ended up playing for about 10 minutes and I survived one storm, but then another one looked like it was about to show up but never did. I think the biggest issue is that the navigation is confusing and it's extremely easy to get lost. But overall this was very cool
Incredible work. This is insanely polished! Love the atmosphere, graphics, and the very visceral feeling fishing mechanic. (love the way moving your mouse mirrors the feeling of pulling your rod) The only gripe is that sometimes the fire was hard to put out due to it not registering that I was clicking on it. Other than that this was completely fantastic!
Although I was confused at first, I ended up enjoying the gameplay - flying around to avoid enemies while your power meter recharges is surprisingly fun, and I think you should design levels around that more! I definitely think the game is in need of some kind of tutorial, as I wasn't sure how to attack or who to attack at first. But nice start overall
Great little short story! Great job for making a fully realized piece for this jam. The only big thing to fix I'd say is the minigame ui/controls - it would be nice if it locked you in place when you performed them, and sometimes the button prompts lingered after I completed them. But great work overall!