Game gets pretty stale since there is not much to do with only moving and autoshooting. And not many enemies for bullet hell. Also at the beginning the cards fly so short distance.
rijandel
12
Posts
2
Followers
A member registered Jul 25, 2020 · View creator page →
Creator of
Recent community posts
Nice concept. Good implementation of d8 dice. I think it would be better to not punish player for getting out of the level. Just don't allow this movement. When you are getting ahold of controls you die a lot this way. Puzzles are pretty hard also due to the fact that you need to get ahold of thinking in d8.
Roll the dice (the right way) jam comments · Replied to Divin Gavran in Roll the dice (the right way) jam comments
Roll the dice (the right way) jam comments · Replied to Divin Gavran in Roll the dice (the right way) jam comments
Dice Fighters: an Auto-Roll-Playing Game jam comments · Posted in Dice Fighters: an Auto-Roll-Playing Game jam comments
Game would benefit from not having a downtime when weapon is active. I thought that when dice hit the ground and is rolling the current weapon get disabled. Also only after some time i realized that what is dropping from the sky is actually deadly. There were some cherries often associated with additional points.