Nice concept. Good implementation of d8 dice. I think it would be better to not punish player for getting out of the level. Just don't allow this movement. When you are getting ahold of controls you die a lot this way. Puzzles are pretty hard also due to the fact that you need to get ahold of thinking in d8.
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Octal Ascendancy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #645 | 3.700 | 3.700 |
Enjoyment | #699 | 3.450 | 3.450 |
Overall | #862 | 3.500 | 3.500 |
Presentation | #1571 | 3.350 | 3.350 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player character is an eight-sided die
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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