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RobinLeHeist

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A member registered Oct 04, 2020 · View creator page →

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(1 edit)

Sure thing,

I'll probably not have too much time, but I'll definitely look at what you're doing :)

(1 edit)

And thanks again :D I'm super busy at the moment, since I'm working full time and  Mail Tail is taking away most of my free time :/ I would probably not be that much of a help for you right now.

Hey, thanks for the kind words :) It's mainly just me + my musician + a bit of design feedback from a friend.

It's Unreal.

Haha, thanks for playing :D

A really nice entry. I loved the visuals and the music is very fitting too.

Visually, I especially loved how you're leaning into really dark shadows, giving the scene a high amount of contrast and making everything look very dynamic :D

I think attacking could feel a bit better. Your movement stops completely when attacking. Maybe you could try maintaining some of the movement instead and have the player bounce backwards a bit when he hits something (just a suggestion). Hitting up and down depending on where you press could also be a nice mechanic for this game.

But despite me nitpicking it's a really great entry. Keep going!

What a delightful little game! Definitely one of the best entries.

I really enjoyed the level design and the controls. The moment you get the sword feels really rewarding and the story surrounding the gameplay is giving me very cozy vibes.

Art and sound are also well done, but I think you could push them even further.  You could add some more variation to the textures you use, as they look a bit repetitive, and some more saturated color highlights could also look cool. Another suggestion would be to add some indication of light in the scene. You don't have to go all out, but I think adding some dark gradient effect towards the end of a screen could make it fell a lot more like a dungeon. I'm thinking about something like they have on the ground in this image: Of course, all of this is also a style-choice and personal preference plays a big role.

And again really strong entry, despite minor nitpicks.

Hey there, I got around to playing your game too.

I literally had a grin on my face the whole time through. The art was nicely done and I really enjoyed the parts where you added a bit of depth to the scene. The humor and minigames also worked really well.

I would definitely play more of it! Could be a really nice opportunity to tell some relatable office stories :)

Great entry!

Hey, thanks for the kind words!
Is it possible that the game was muted for you??? I actually added quite a few songs and sound effects to it. I once had a similar experience where I didn't get audio when playing a game jam project. The audio started playing after I clicked on the game window for some reason. But that took some time since I mostly played it with gamepad ^^ 

I hope that helps, but thanks a ton for playing in any case.

Thanks for the kind word! Yes, I can totally see where you're coming from. The issue with the IFrames not being clearly communicated is a really good point. Thanks for the feedback.

Thanks for the feedback :D

Hey, thanks for playing!

Thank you so much for your comment! It's super nice to hear you enjoyed the fight.

I put in a ton of effort but seems like a lot of people are turned off by the difficulty and don't get to see the later phases :/

It will probably be a good idea to make it a bit more forgiving next time :)

Thanks so much, your comment made my day!

Hey, thanks a ton for playing :)

Thanks a ton you your feedback! I agree, adding a hit animation for the player or some other hit feedback would definitely be a huge improvement. I didn't have enough time to add one unfortunately :/ Still, thanks for playing.

Hey there, thanks for the kind words!

Wow, thanks for the kind words!

Hey, thanks for the feedback and thanks for playing :D