There is actually, its the heart sign on the left where you can see how many hearts to go :)
Robotnik
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I love the idea and its implementation is really good, the transition is smooth. I struggled a little bit with the enemy design in 3D, it was so hard to dodge :D and with starting from the beginning everytime, a little frustrating. Maybe a checkpoint after the first 3D switch.
debuggin display messages in the left top from unreal feels to real haha
It could be a really cool game because it has something oddly statisfying to blend between songs and the gameplay is well done but i have to say that i couldnt play long after the tutorial because the sound when i click smth (the "wooow") was too annoying and my eardrum just exploded whenever somebody called on the bottom :D
change the soundeffects and its safe to play. Maybe its me that finds it irritating
Super cool idea of taking the standard formular of a side scrolling platformer and mix it up with these lighting effects, it was a real "ahaa" moment when first encountering the all consuming shadows :D
I would suggest tweaking the character control because it is not something you would expect to be this hard as a "simple" platformer. Dont get me wrong, you can definitely speedrun this with enough practice but it would be way cooler to experience the mechanic with the lights itself instead of struggling with the controls. Nice short mini game :)
Really cool approach to the theme, i liked the switching back and forth mechanics while trying to figure out where to jump next. I had a little trouble with the player and collisions sometimes: the movement felt not so fluently and in the 5th level or so the game crashed but really well done in this short time :)