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Ryan Lewis

25
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A member registered Jul 15, 2019 · View creator page →

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definitely good feedback. I am a fairly new developer and so I ran out of time but that was the very next piece I wanted to implement: a supply of water and a place you have to return to in order to fill up.


Thanks!

Thanks Richard! Still learned a lot. New to Unity and C#, but I'll do better next time.

Haha! Thanks! Your sim is crazy cool. I almost pivoted to this when I realized just how much fun it was tinkering with my fire's spreading mechanics.

Thanks! Yeah I was a bit bummed out when I realized I wasn't going to get it where I wanted. Still learned a lot.

Thanks Dan! I appreciate the comment

Yeah that was part of the development process as well. Slowly realizing it was more interesting to try and control/route the fire vs directly putting it out became more interesting.

Thanks Joe! I hope to get those other bits added in.

Thanks for the kind words. I agree It needs more gameplay, I may take some extra time to add the last couple of features I didn't get finished by Sunday.

Thanks so much!

Wow! That took me a minute to really understand what was happening here, but I really love how the puzzle is the interaction with the game and not the game itself.

Interesting idea! I found myself frantically trying to respond to each request as it came in. Reminded me of overcooked, and that is a good thing.

Really great idea! Starts to become an interesting management simulator when you realize you need to position your guys around to be used effeciently. Great work!

Really fun concept! Super unique premise.

Really enjoyed this game. I would love to see more like this. Quiet little stories with thoughtful gameplay. My only feedback would be more player information on success and failures. I often felt lost as to whether or not I was succeeding in my job.

If you get a chance. Check out my game! https://itch.io/jam/gmtk-2019/rate/462143#post-884015

Interesting concept. Really reminded me of Minit! Have you played it? I think an interesting twist would have been if it remembered your power-ups even after you ran out of time.

Give my game a shot if you have a chance! https://itch.io/jam/gmtk-2019/rate/462143#post-884015

Really great atmosphere. I was so scared of what was just outside of my little blue circle. Could see a survival horror game taking some of these elements and really running with them!

Try out my game if you get a chance! https://itch.io/jam/gmtk-2019/rate/462143#post-884015

Thanks for the kind words! I am super happy with how his cape came out.

Thanks for taking the time to play and leave your thoughts! May polish it up and see what it could be with a bit more time in the bank.

I don't have a PC and so I can't play your game =(. I followed you, and will try to test you out on a friend of mine's machine if I can get access to it.

That is a pretty cool idea with the camera! I wanted to have enemy animations and fight animations, but just wasn't able to squeeze it in. Thanks for playing my game!

Really strong visuals, but I never quite understood what was going on or how it related to the theme.

Creepy vibes! Loved finding out I could drive the cars around.

Lots of single bullet games on here, but this is by the far the most unique one I have played.

Love the character designs. Controlling the needle was a ton of fun, I only wish the song was a bit longer and the hit-boxes more forgiving.

This is my favorite game of the jam so far! Great controls, great design, and great character.

I really could see this being super successful on mobile.

Thanks Spaghetti! I really appreciate you taking the time not only to play my game, but to share your thoughts.

I am a Graphic Designer by trade and as you may have guessed new to game development. I sincerely appreciate the constructive criticism and will definitely be reading up more about some of the technical challenges, touched on here.

Really enjoyed this one!