Play game
One Jump Man (Game Jam Version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #175 | 4.078 | 4.078 |
Adherence to the Theme | #226 | 4.392 | 4.392 |
Overall | #313 | 3.993 | 3.993 |
Originality | #884 | 3.510 | 3.510 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nicely done, the design was really good, I could always tell the intent and it was easy to figure out the steps needed to finish the levels! Great job in guiding the player I loved it!
Please check out mine as well :D
https://itch.io/jam/gmtk-2019/rate/460992
Nice game!
The concept is simple but the mecanics you have added are what makes it fun to play!
I really enjoyed your level design, and all the potions added a fun new element to the game. Great stuff! A few times I felt frustrated with being forced to reset by something offscreen. In one level you have an orb that allows you to look ahead. If that was a different view you could change to ever level or you could zoom the camera out, that would solve the issue I had and allow your level design to really shine.
Super great game and design! Very fun!
Nice game and ideas!
Really cool and quite original idea, the level design and tutorialising was really good. A great entry.
I liked the variety of potions and it felt great when I figured out the steps. Solid puzzle game :)
Solid mechanics, puzzles that left me thinking, good levels that introduce the mechanics and escalate in difficulty. Well done! Possibly went a bit overboard with that last level, though :p
Your game is pretty neat! The puzzles are well desing, the "tutorials" to learn what do each bottle are great. It's a bit short, but that's normal know the length of the jam.
Nice work!
This game is awesome. Great puzzle solving game, especially with the last level making me play it in a way I though wasn't efficient. Progression is great too as it slowly teaches you how something new works with a single stage dedicated to seeing an example of what it can do!
wow this is amazing you deserve 15 stars
Really enjoyed this one!
Really nice execution, and clever use of the mechanic in level design, great!
I loved your last level. That's some kickass level design.
Really good level design man! Nice additions with the potions and doors.
I made a similar game but it sucks kinda lol.
Check it out here
https://itch.io/jam/gmtk-2019/rate/461137
Tried it, the mechanics were there, but the puzzles were a bit too easy. The main problem was that there wasn't a lot of things to mislead the player and force some critical thinking. It was entertaining tho.
Yeah I should have spent some time thinking about interesting stuff to add like your bounce potion, and also sketching out good levels. It should've been obvious to me earlier cause I spent probably 6-7 hours out of the 48 actually working on the game. Maybe a few more hours on design from now on. Thanks!
Nice job, I like the level designs!
We also made a puzzle game all about having only one jump, check it out!
Played your game, the only problem I saw were the iffy physics (things going through other things). It did put me in a situation were I didn't know if I won the right way or cheesed it accidentaly. But it was a really fun game overall!
This is great! Great art and feel! Probably the best Ive played so far! The level design is what makes this really great. Good Work.
Only thing I'd say is maybe some kind of "Quick retry/rewind time button instead of an entire reset level, but that was only a thing on the last level (which was genius btw).
Nice game with clevel level design ,it push you to think a lot before jumping :D
Nice little puzzle game, but would of liked it if the game let you use the SpaceBar to Jump
Cool puzzle mechanics.
But it feels that this one jump isn't really needed here.
If I removed the one jump all levels (except some of the ones that introduce mechanics) would be unwinnable.
That's true. I thought you could redesign your levels using only jumping potions. But maybe I was wrong.