gorgeous artwork!
my envoy of players really didn't like my encounter :(
Character design is amazing! Props to the devs for that. I loved going from Knight to Princess to Queen and seeing the evolution in how they look.
Combat plays sort of like whack-a-mole where you quickly analyse where you're losing and fix it. Would be cool if there was a timer of sorts! I enjoyed it, it very much fits the theme of the gamejam.
really good sound design and concept! I wish the character was a little snappier to control in the air, because when a bunch of snails disappear sometimes you can lose the combo because the remaining snails are too far away. the little blue slashes on rolls are cool and the visual design is awesome too! good luck with the jam <3