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SAVAGENOODLE

6
Posts
3
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A member registered Jul 28, 2021 · View creator page →

Creator of

Recent community posts

RIP SWAT DUDES

Loved the pixel art and the sounds design, the effects of the rain on the road and subtle lighting on the streets, but I did not agree with the connotations the game was implying...

Unfortunately i couldnt get the game to work with the mic, sometimes the commands would work and other times it wouldnt, another thing was that i found the intro screen way too long, when you restarted the game you would have to wait for the tutorial to finish each time to play. But otherwise if it had more time to get polished im sure it would be great for people with accessibility issues

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Interesting game in terms of mechanics and i do appreciate a horror game now and then, this one reminded me of slender man and the 8 pages. But i do feel a little conflicted in terms of mechanics as I found the checkpoint mechanic to be a little evasive of the challenge at hand, It made the challenge of the enemies dropping your sanity bar redundant as I could simply drop my sanity meter "die" and restart with all the items I had found already. But otherwise i thought the enemies were nicely placed behind certain doors for a little jump scare moment ahahaha :) (CYPHER GROUP -Joshua Groombridge)

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over all the game is cute and the sound design is melow and relaxing, perfect for me with my cup of tea in the morning ;p, I like the mechanic of reflecting light and almost thought you went opposite to the brief until i met the monster, where looking at them draws them closer. That was cool! I did however find a bug as to if you play through the scene without skipping the text it breaks ;( 
(CYPHER GROUP -Joshua Groombridge)

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Interesting game, but as a non programmer id have difficulty relating and playing the game. But I did try progress in the game and I found a couple bugs with the computer screen glitching when you walk away, but that's normal with the time frame we had to produce stuff. I did really like the aesthetic though and reminded me of an old doom game. (CYPHER GROUP -Joshua Groombridge)