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A jam submission

The TreeView game page

Find the tree at neverending nightfall. Made for the GDKO game jam 2023 round 1.
Submitted by Xenoparrot — 16 hours, 53 minutes before the deadline
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The Tree's itch.io page

Results

CriteriaRankScore*Raw Score
How unique is the location?#932.0063.250
Should this entry qualify for the next round?#971.7742.875
Would you want to see more levels of this game?#981.6972.750
How good is the art style?#1011.5432.500
Is this a well thought out level?#1031.2342.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which game engine did you use?
Godot

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Comments

Submitted(+1)

I liked the gravity, but I did find the gameplay to be a bit basic.

Developer

I'm glad you liked the gravity! I would've loved to put the intended gameplay in, but I spent most of my time fiddling with rotations on the player. Thankfully this jam doesn't prioritize gameplay. But to make it up to you, here's a bunch of fun facts I learned about rotations in game development during this jam:

  • Any given two vectors will always share a perpendicular vector, which is also the axis of rotation from one to the other.
  • You can find that shared perpendicular vector using the cross product
  • You can find the angle between two vectors using the dot product and arccosine

And with that information anyone can create a character that walks around planets!

Submitted(+1)

Its a cool game i like it

Developer

Thanks!

Submitted(+1)

I really like these 3d planet gravity games they are very cool. I also enjoyed the art for the sun

Developer

Thanks! I still don't know what the sun is...

Submitted(+1)

Love the idea and execution, some more assets to fill the environment or different biome's would have provided a little more variation.

Developer

I would have loved to add more stuff! But unfortunately my computer couldn't get good frames in playtesting the more I did. I probably should have stuck to 2D. I wish I could play your game too! But again, my computer can't handle it.

Submitted(+1)

Nice, another fellow godot’r, and also I think you managed a nicer/smoother day night transition than I was able to muster up so nice work on that! Not too much to look around at but still interesting.

Developer

Thanks! And Godot is awesome, I'm new to it but very much looking forward to using it for a long time to come. Can't wait to move to Godot 4 proper, when my computer can finally support Vulkan.

Submitted(+1)

I actually converted my project to Godot 4 with only 3 days left in this gamejam lol (there was a bug I just couldn’t get around). Just wanted to share, at least in my case, the auto conversion tool built in actually worked quite well, so yeah just gotta jump in at some point (with a smaller, non production project still, ofc)

Developer

Oh that's good to know! I've seen some discussions to the effect that the converter was lack luster in certain cases, but they were all at least a few months old. I started a new project in the compatibility version of Godot 4 after I submitted my game, because I can't really do 3D at all let alone Vulkan (thus how simplistic my game is). And I've been loving how much stuff can be shown in the inspector now! Just jumping in definitely is the best way to see what's in store.

Submitted

I definitely had super low expectations, and my scenario to be fair was a pretty simple case, still I was happy to have it and see the git diff to see the main changes it tried to do to get a sense of the syntax difference. I think it’s good at minimizing the most repetitive parts of syntax changes at least, which is a big help. Certainly it won’t be working 100% out of the box (for instance, my kinematic character was broken at first due to one of my variables “velocity” redefining what is now a built in variable for that class)

Submitted(+1)

A cool idea, looked great. 

Developer

Thanks!

Submitted(+1)

A nice little calming game where you find the tree. I'm also glad to see someone else using Godot

Developer

Thanks! Yup, Godot is such a good tool, it's very satisfying to make games in.