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ShaFaTuDou

15
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3
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A member registered Jun 26, 2024 · View creator page →

Creator of

Recent community posts

Nice game! I made it to wave 13! I think some feedback I would have for further improvement would be to change the visual when I upgrade a shooter. I had fun playing it!

Fun game, cute player! The aerial vehicle was the helicopter so, that counts ;).

Fun game, cute player! The aerial vehicle was the helicopter so, that counts ;).

Great game! I got a speed boost and outran 10 missiles before they all collided into me! I do wonder though what the game would be like if the mouse controlling the shooting and the actual movement were separated, so I could fly forwards and shoot backwards...although that would make much sense with the helicopter. I only say this because I was spinning in circles to shoot the missiles without getting hit by them, and shooting them head on never destroyed them in time.

Thank you so much for your feedback! I kept the camera smaller because I thought it wouldn't be as fun if you could see more of the map because the purpose was to keep it like a maze. I can see how that would get annoying. I am sorry that you couldn't find the escape pod, although it should have spawned. The movement is definitely an issue I need to address, along with a couple other bugs mentioned in previous posts, although I think I need to wait for this jam to be over before I edit my game?

Hi! I was planning on writing all the code myself and probably make some of the UI art myself. However, I was thinking about using animated characters and background art assets from the Unity Asset Store for my game, so I can focus on the code. Does this still count as making the majority of the game myself?

The game is not very difficult to play, but I think that focusing on the stories of Mary and Timothy was a higher priority. These people risked their lives to serve their country (Timothy paid with his life, RIP Timothy).  I did think about implementing some features that would make it feel more risky and "spy-like", however I unfortunately didn't have much time left to think of any let alone implement them. Thank you so much for your feedback!

Congratulations on creating your first game!

Thank you so much for the feedback! I really appreciate it. I will definitely try to figure out these issues soon. Unfortunately, I quite literally just saw this comment so I probably won't be able to fix it before the jam voting ends :( But hopefully after fixing it, people will be able to play it without these issues.

Fixed the bug! Hopefully players won't get stuck in corners now!

I was on the last puzzle when I realized there was no background music. No background music really made the rest of sounds in the game stand out.

Sameee, but I liked all the effects! I never knew scratch was capable of so much... I think my only thing was that I was a little confused on when it was my turn and what the cards said.

oh I think I know what happened. I don't know if you use unity, but basically I put all the "characters" on the same layer. So they will all collide with you and if the ghosts manage to encircle you in a corner then you essentially have no way out. I think I will be able to fix it (hopefully tonight!) Will comment when the bug is fixed!

Fun game and functioned very well. I didn't run into any issues playing it. :)

I've been using unity for a little while now...But this is my first game jam too! I'm so excited! Good luck!