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Redacted Skies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #16 | 4.211 | 4.211 |
Gameplay | #27 | 3.263 | 3.263 |
Fun Factor | #33 | 3.211 | 3.211 |
Overall | #41 | 3.254 | 3.254 |
Audio | #48 | 2.842 | 2.842 |
Visuals | #53 | 3.000 | 3.000 |
Theme Implementation | #66 | 3.000 | 3.000 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Helicopter as special object and other planes surrounding it
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Comments
oh this one was FUN, didn't spend terribly long mastering it but did take a little bit of playing to get the hang of a winning strategy. great gameplay!
The game is amazing, but next time work on the design, I really miss a pixel font here.
The music is quiet, and does not get boring. Good art.
There is an interesting abuse - just fly backwards to all the points, the missiles just do not have time. It was worth making a delay at the point where you need to take the documents.
Good game, I like it. (:
283 was my final score :) I dawdled a lot because I didn't notice that I could scan for documents for the first couple of minutes I was playing, but after noticing it, I was able to speedrun collecting them and getting tot he island.
Great game! I got a speed boost and outran 10 missiles before they all collided into me! I do wonder though what the game would be like if the mouse controlling the shooting and the actual movement were separated, so I could fly forwards and shoot backwards...although that would make much sense with the helicopter. I only say this because I was spinning in circles to shoot the missiles without getting hit by them, and shooting them head on never destroyed them in time.
Reminded me of my times playing Dessert Strike on SNES! Good job!
Lots of fun trying out your game! I'd be curious to see how it'd play if the difficulty were tweaked a bit or if there was a way to deflect or explode some of the incoming projectiles (if there was, I missed it). Thanks for making and sharing your game!
Yes, you can explode them, just make them touch each other or just shoot them using Left Click Mouse
Does playing the Strike series inspire you?
Sends vibes of urban strike :D
It's a cool game, and for some reason it's oddly satisfying when the missiles explode all together when stacked. The gameplay occasionally has 5 documents for some reason, probably because of the generation error. I love the visuals, it got me playing for a while.
Cool, the gameplay is addictive. But on widescreens there are problems with the interface adaptability, and there is no exit button.