Very nice!
Shatzune
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Thanks for your reply! On Chrome I had a smooth experience even with sounds in your game. The only weird sound that I’ve heard was when restarting the game after game over, but that’s not a bi issue most of all considering that’s a game jam entry and not a full blown commercial game made in years of work. I honestly found the idea/game design was very effective: it’s fun even if it’s a small game! Big thumbs up!
As for the optimization required for Pygbag, I’m planning to do a small pixel art platformer, nothing with too many objects the thing is I’m not an expert programmer, I’ve already done a small game in the past but optimization wasn’t something I’ve taken care of, since I was actually struggling with finishing the game in its basic/unoptimized form. Do you have any suggestions for basic optimization or topics I should study to learn where to optimize? In the end I don’t have a clue of which elements can represent the bottlenecks…
Thanks!!!
I love this game! It's so polished for a 48hrs game jam. Let me ask you a question, if you don't mind: was your experience with Pygbag good ? I've heard about performance drops but you game plays very smoothly... I'm about to join a game jam and I'd like to use Pygame since Python is the language I know more, but one of the requirements is that the game should be playable in the browser. I was leaning towards Js frameworks because of what I've heard about Pygbag but honestly from your game it doesn't seem that fps are an issue.
Thanks!...and most of all keep it up!
I like how it plays very retro style, I'm referring to how the character runs for example, it doesn't start immediately fast and seems ti have a kind of inertia.
Let me ask you a question: you say it is intended to be playe on game boy, but how? :) I mean with an emulator is possible but with a real Game Boy?
Thanks and keep it up!
I admire this. See, my entry is a wannabe platformer/run n gun, so nothing innovative in fact my goal with this jam was to learn how to develop a game and be able to submit something working on time. Hopefully next time I'll be more experienced and will be able to focus on nice game ideas like you did! Keep it up!