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Rollkoban's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1049 | 3.621 | 3.621 |
Overall | #1862 | 3.092 | 3.092 |
Creativity | #2362 | 3.000 | 3.000 |
Enjoyment | #2531 | 2.655 | 2.655 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll a die to get its face to match certain areas
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I agree with everyone else about the confusion as to how to start the game, but I found the game pretty fun once I got into it. I think an animation on the rolling dice might make it a bit more readable, and some sort of in-game tutorial would also help a lot. Overall, nice work :)
like the others I kept smashing the spacebar to many times before realising I had to use the right arrow first.
The 2nd lvl is definietly the hardest one ||the only one making you switch the cubes|| took me way to long to realise this.
If not for every level beeing accesable I would definietly give up on the 2nd level.
But now I done them all and got my satisfaction, so thank you :)
at the start the instructions weren't clear, i kept pressing space and wondering why nothing was happening (don't worry my game had a similar problem)
anyway seems fun, but using rolling AND the "+1", "-1", and switching without teaching one at a time is too complex.
it's weird how this is basically my game and "dice'n'sphere" but all the mechanics at once, i guess dice sokobans are common than i thought
Nice little puzzle, the special tiles are super cool, i liked your game a lot!
I like this, the special tiles are a neat mechanic
The game has well polished, simple but fun mechanic, the art is clean but present pretty well!
I gave up on level 2. It's too hard for me to visualize the cube and I can't plan a path to the solution.
Pretty tough, after the first no-brainer level comes out another one which has a huge difficulty spike. The overall vibe is nice though!
Great idea, but some the UI wasn't always clear, and some roll animations would be helpful.
I had no idea I needed to first press the right arrow key before pressing the spacebar to begin playing. Once I figured that out, I enjoyed it :)
It looks amazing, but nothing happens when I hit space bar. Might try again later.
it took SO LONG for me to realize it, you need to press right arrow, THEN the space bar
Cool idea! However this game desperately needs more clear representation of dice facets at all time. Even though I know that 6 and 1, 5 and 2, 4 and 3 are all opposite each other, that still isn't enough.
I love puzzles games with the push mechanic and this one does it excellently!
Awesome idea, dice work really well in this style of puzzle game. I used the same art, and our game mechanics are kind of similar, which is fun :)
Good idea, very intuitive control but yet incredibly difficult to solve :D A marvellous dice puzzle Game, good job!
Awesome idea! There is some issue like misunderstood start of level or not full information about dice, but this really cool game. Good luck!