This was so much fun! It's really impressive that the levels all felt so unique with such simple mechanics. I really wasn't expecting the skateboarding, it was a very welcome surprise!
SlySeville
Creator of
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Yeah sure! I think the main thing that could be improved is the level design. Everything being square makes getting around corners pretty difficult without air control. Including some slopes and curves might allow for some more variation and make the movement flow a bit better. It's definitely something you could add later if you add more levels.
I used the same mechanic in my game! If you take a look at it you'll see that's about where the similarities end though lol. I love this approach to game making, taking something simple and elevating it with something new. The art is really nice, consistent style throughout and a cute character too. Very clear potential to be developed further with some more levels. Great job!
Oh man this blew me away honestly. The mechanics are unique but I loved them, made the game much more interesting! The art and music is phenomenal, especially loved the trail and particle effects. Went back and played through it again and managed to do it in around 131, pretty happy with that but I know I can do better, great speedrun game!
Hi! Thanks for playing our game :)
There's a lot more we wanted to get in before the deadline. I definitely should've focused on getting the core gameplay working properly before setting some of the other stuff up. To catch a fish you just need to click within short time after the bobber dips below the surface and you hear the sound effect. If a fish doesn't get added to your inventory, it's probably because I messed up somewhere. I know there are definitely a few that you can't catch in the version we released a few hours after the deadline, and in the version before the deadline the inventory is completely broken. It was a good learning experience though and I'll definitely revisit the idea some time soon.
I'll give your game a go right now :)