Absolutely incredible! Loved this from beginning to end - my one complaint would have been that it didn't last long enough, but you even had an endless mode.
Nearly perfect for a game made in 48 hours!
Watching the dice fly all over the screen after each catch made this maybe the most satisfying game I've seen in the jam.
Controls were slightly awkward - having to drag the fish only slightly to the right made it feel menial - however it was very addictive, you made me want to catch every fish! Good job!
Super fun to chain together lots of speed upgrades and fly through the level. Found myself playing back through it even after finishing to try to get a faster time. Great job!
(Would've been nice to explain somewhere before the upgrade/downgrade is applied which dice faces correspond to which though)
Super original idea of manipulating the dice as they are rolled.
Would've loved to have seen a greater sense of progression like unlocking more complicated structures and play-areas as the game progressed - with that I'd see this working really well as a system in a full game.
Awesome job, one of the most creative I've seen!