I havent seen anything like this through out the jam, so top marks for creativity! The core idea is awesome, but the execution leaves something to be desired. I think that making the process of impacting the dice more enjoyable (like actively controlling a character that tries to bounce it off their head as opposed to placing static objects) would go a long way!
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Chancy Catacombs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #144 | 4.125 | 4.125 |
Overall | #627 | 3.625 | 3.625 |
Enjoyment | #1083 | 3.250 | 3.250 |
Presentation | #1251 | 3.500 | 3.500 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player must roll dice to navigate the catacombs, but can manipulate the dice rolls in their favor.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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