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Soteck

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A member registered Sep 03, 2018 · View creator page →

Creator of

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Yes, it was. In our game you can enter also into a "workbench state" like the your comparison screen and we have some movements binded to the keys and my muscle memory was kicking in

Oh wow, if there is a game that fits 100% the topic is this. Loved it. The controls on scaling are a bit weird and I could walk outside the scaling view, disorienting me a bit, but very positive experience! Good work!

Daaaaamn the speed 4 is faaast. I could not reach to "-7382 34336". But very nice game, I love space games. 

Cool Game! A tutorial would've been nice!

Very nice game! Cool concept, very clean art design and super cool sfx! Whaaaaaaaaahhh....

🗿🚬

What was that? This mix of concepts and fitting the topic is amazing.

The art is wonderful and the gameplay simple yet enjoyable.

Congratulations, amazing job! SYNTHWAVE FOR THE WIN!.

PD. It remembered to one of our previous project for a Jam, also in the synthwave style, it felt very similar! Take a look if curious, on my page called Cryptogeddon!

Nice game guys!

I was playing with the music of the band Wind Rose on top of my head!. The concept was nice but the game got a bit tedious, I felt like the ores and coal felt toooooooo far from the forge, the controls feel weird because the character is facing the mouse but moving in NSEW "absolute" directions and the craft table needed like an extra button before starting crafting to avoid mistakenly crafting files when you want a hammer. Nevertheless, it was a positive experience.

Damn I hate you! I love this kind of games about combining things to create different elements. I have the curiosity to find them all but not the patience.

The game look very cool! The 3D models were simple but yet understandable. 

I know is not as final as you wished and I would love to see a version which somehow could see the already discovered recipes, how fat I got my Piet and somehow a way to "spawn" already known recipes, because some complex ones are difficult to combine again and makes the game a bit tedious. Also, damnit Piet! You were not supposed to eat that ROCK! I had plans for it!

Loved it!

Cool concept!

Very nice concept with such vibrant colors! I enjoyed it!

(4 edits)

Got issues playing in the browser?
Try with "Recapture mouse" button (a couple of times) on the pause menu, or download the build version for Windows.

So sorry to hear that! We ran into some stability issues that we've never had and yeah, not ideal to have in a jam with such limited time.

Could you please share a summary of your environment? Browser if you played into it, cpu, ram and gpu? 

I think the nex time we'll drop browser support and just support windows. That will also be unfortunate for mac jammers....

Thanks!!!

Yes, the plan was to implement this kind of feedbacks just after the pause menu implementation ;)

Glad you enjoyed the game!

Indeed! Camera refinement was left out of scope due to time. However, for the next jam we will have already this resource as a baseline and hope to find more improvements.

So glad that you enjoyed it!

tutorial is skippable by holding space