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Spacesoda Games

125
Posts
4
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10
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A member registered Jul 15, 2022 · View creator page →

Creator of

Recent community posts

Amazing game! even just made in 48 hours

Great concept with awesome artwork. Really fun game!

Really love the art style!

Very nice game with the puzzle platform and mechanics. Great work!

Very unique and artsy entry! I feel like living in a Harry Potter world and working as one of their bureaus. Love it!

Very intuitive and cool concept! Amazing game!

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How this game is so polished! it didn't feel like a game jam entry at all! Amazing work!!  10/10

What a great take on the theme of using shadows to scale. Love how the 3d world affects the 2d world!

10/10.  Absolutely amazing! somehow it did sneak into my imagination and spark something witty. I don't understand how it worked, but if it did record all other people's stories, this could be something big! Love it very much and makes me want to suggest it to a real writer to see how they react!

Nice Game!! I keep messing up with the button, using space to jump and down key for picking items. Love the muscle sound effect though!!! :D

Love the puzzle concept. Very polished! Sometimes the solution is clear enough but challenging to find. Maybe it's just me, but I have difficulties dragging the course line to fit the solution. Still, very polished game and love it so much!

Nice climbing mechanics! it's a little hard for me but it was enjoyable.

It's very relaxing and satisfying! Love it!

Very enjoyable game! Love the art style and everything. Very polished and can't believe it was only done in 48Hours

I thought it was a game about managing cats on Zoom, oh boy I was in for something fun... never imagined fitting the cat ears was something fun to do and doing this in a cat world is much more appealing and cuter. Love it!!!!! can say enough nice things about this game. 

Awesome works for the first game jam! Very witty and enjoyable. We love it. Congrats!!!

Awesome art style! love how the sound effects and everything else. Very lovely!

Very amusing and creative game! It's amazing that you can pull that water like in Terraria. Would like to see more!

I love the atmospheric moods and the pencil scribbling visuals. Very enchanting! but somehow for me, I get issues on clicking the scales. After I select the black square and click on the button, sometimes it scales and sometimes it doesn't. Otherwise, it is a cool game!! good job!

Thanks for the love for the characters!! We updated the description on how the mechanics work if you wanna try again. 

Thank you for your kind feedback! We sure will put more into the programming side. To give a little bit of context, the three of us are art graduates and we're learning how to code. We can do simple things, but the thing is...  we need to learn a lot to do one thing that we consider simple and that takes of lot of time which hurts our time management. We learned, but maybe we do need a programmer to help us. 

Thank you for playing, we also noticed that the tutorial wasn't loaded or built properly until late after the submission closed. So currently it is empty (bad time management on our ends, sorry). 

WOW! Amazing, we love how simple yet compelling the concept is. We enjoy playing it. Good job!!

Glad you like it. Thanks for playing! :D

Thank you! Based on the comments we agree that clearer instructions are needed. We will put it in the description for the time being, but in the next version, we'll surely add it. Thanks for playing!

Thank you! Yeah, it's kinda sad that there was a problem with the how-to-play button. I will update the description so people can try the game and be more playable.  

Thanks for playing!!

Thank youu!

Of course!!! We will continue to polish the game!! Please try it again when the newer version comes out.

Thank you for playing!!! much appreciate!

Surely! We love this game too, and it is a waste that it wasn't fully completed. See you too at GMTK 2025!!

Thank you very much! much appreciate that you tried our game and liked the artwork.

We are sorry to hear that. We will put in the description on how to play since the one in the game didn't load.  You drag items to the inventory and when you click the battle! button the battle system will commence.  Each item gives one move turn and until all the items in the inventory have been read the battle system will continue to perform the move.

Thank youuu!!! We're so glad that you like our game!

So glad that you understand our take on the visuals, this kind of aesthetic is rare nowadays. So we want to do it a bit more. The mechanics are pretty simple yet it's our fault there are no visuals to guide the player. The player puts an item in the inventory box, and by clicking Bagtle! the battle system will read the skill which the item is holding and perform it to the enemy. Each items are performed in the order they put it in.

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Thank youu!!!  there's a lot to be improved but we're glad you like it.

MAAAN!!!! to be completely honest, that's what we are aiming for! Despite the game jam submission has ended, we still continuing with the project. Hope you try it in a more polished way. THANK YOUUU !!

Cheers!! ♥♥ Thank you for playing. We appreciate it.

Glad you like them!!! We're looking for something fun and adorable!

Thank youuu!!!! It's our first time using scriptable objects, so the data are a bit messed up. yet, all is well and we kinda did make the item able to snap on the inventory and can be read by the battle system. Sure, based on the feedback so far, we're pretty sure that adding the damage calculation and skill order use would be nice.

ps. cepet amat mog dapetnya, padahal kayaknya belom share linknya ke kamu deh hahahaha

Thank you!!! Well, currently we are using first order first served. Any item you put into the slot is stored in an array and chosen from that order. Not showing what skill the player will use from the inventory is our mistake, so we will fix it it the next version.