The text was all jumbled for me most of the time, when adding weapons to my bag and attacking. Fun game!
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Bagtle!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #460 | 4.185 | 4.185 |
Overall | #3221 | 2.963 | 2.963 |
Creativity | #4826 | 2.556 | 2.556 |
Enjoyment | #5252 | 2.148 | 2.148 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Originally as the level rise, the inventory slot become bigger and hold many item for player to use as skill power.
Development Time
Comments
Ok this is another game that I hope gets a continuation!!! I do feel like theres a few things that it needs to be great like type advantage book or something but this is a great start!!
Beautiful art!! the bigger weapons didn't seem to fit into my inventory though and then the text just stopped working at one point. Would be cool to see it developed more :)
Cool game! Love the art and music! Would love to see how we can change attacks instead of using only one! :)
Reminds me of a pokemon battle but super orignal !! I really like the characters deisgn and the environement it's super polished visualy !
Character design is very cute! Would love to see the inventory-management system more fleshed out!
Using inventory items as battle actions is always a neat feature in RPGs, and while I wished it was better explained, really appreciate the idea, just needed a bit more explanation, but still a really nice game, congratulations to the team.
I was expecting pokemon-like battle, but I got inventory management? I'm not sure how the invetory influences the battle. Also I'm not sure how this game fits the jam
Maybe a quick easier tutorial battle could have helped
Incredible presentation, music is phenomenal! I'm sure your team is aware of the bugs (no pun intended) and missing elements, so I won't criticize that but I do hope that you put a little more priority into the programming side of things next time. great game!
Thank you for your kind feedback! We sure will put more into the programming side. To give a little bit of context, the three of us are art graduates and we're learning how to code. We can do simple things, but the thing is... we need to learn a lot to do one thing that we consider simple and that takes of lot of time which hurts our time management. We learned, but maybe we do need a programmer to help us.
Nice art! I didn't get the whole mechanic at the start, and then open the tutorial - it was empty :D
Pretty stylish!
The art is awesome, really top-notch. Some clearer instructions would be helpful because I had a hard time understanding what I was doing, but overall, it's a really cool game!
Lovely presentation! Makes me really wish there was an actual tutorial explaining the concept a bit more. Hope you guys continue to go at it post-jam!
It's not necessarily my type of game, but the game has such cool potential, we must continue it ! So I really liked it
I love the inventory system, so I’m impressed !
Art is everything, the hook :o ! <3 GG to the devs too <3
Hope the game will continue to evolve, I want mooooore XD! Art's so good too. See you at GMTK 2025!
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