This feels like one of the more complete games I have played from the jam.
There is a bug with despawning bullets that eventually makes the game unplayable, so I had to quit before wave 50, but I really enjoyed what I did play.
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1355 | 3.304 | 3.304 |
Overall | #2556 | 3.072 | 3.072 |
Creativity | #2712 | 3.174 | 3.174 |
Presentation | #3487 | 2.739 | 2.739 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a reversed version of Tower Defense where you are the one sending units against a Tower Building Computer
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
This feels like one of the more complete games I have played from the jam.
There is a bug with despawning bullets that eventually makes the game unplayable, so I had to quit before wave 50, but I really enjoyed what I did play.
Masterpiece of a Game! It feels like a complete and thoroughly developed game, if somebody told me it was made in 48 hours I probably wouldn't believe it. I love how many different options you can choose from to attack the enemy, the amount of strategy in this game is out of this world. I had a blast playing it and the added variety of the map being generated based on a seed prevented me from getting bored too quickly. Extremely Well Done, Fantastic Job!
Was a bit overloaded at the start and confused about how and what i can buy. But after figuring it out it was fun to play.
If you wanna polish it up after the jam is over, id suggest to make the upgrade section smaller and to put the actual wave buying in the focus and also make it more obvious that there are things unlocked etc. But in general nice to play
Solid reversal tower defense mechanics, I liked the diversity of what you designed and implemented ! Great work :)
An effective tower defense reversal. We also made one, but it's nice to see the differences. The procedural generation works really well on this game!
Neat game. I like how you made it turned based, and the research to upgrade units is cool. Good job!
quite fun for the first 15 or so waves. after that it got so laggy it was basically unplayable sadly. but the concept is nice.. pretty similar to mine but .. a lot better executed. if you can get rid of the lag it's definitely a fun game
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