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simplify

72
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6
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A member registered Mar 18, 2022 · View creator page →

Creator of

Recent community posts

Cool, I'm excited to see more! I love your videos and I love how the game's shaping up :)

The combat is super fun and I love the music. Enemies are interesting and the melee combat is also fun and everything feels really juicy. I think that gibs/gore should have a bit more leniency, because I rarely ever saw any of the gib sprites (maybe I just suck)

However, the only thing that kind of made it bad to play was the fact that my game seemed to be stuck on ~30FPS. Be it in an empty room or in a room with 20 enemies, my FPS was around the 30 mark. No idea why, changing the resolution and turning down the graphics didn't change anything

Thank you!! Your game looked very fun but sadly I couldn't get anyone to play it with. I definitely want to try it out with someone some time though, congrats as well!

Thank you, I'm very happy you enjoyed it! I'm a huge Celeste fan and I really wanted to make some music but sadly didn't have enough time. Again, I'm glad you liked the game, thanks for the kind words!

Hah, sorry for the confusion at the start, but I'm glad you liked it!

Both in the menu and in the itch page there are controls. Use J, K or Left Shift to dash in the direction you're moving (including up and down)!

Thanks! Glad you liked it!

Hah, thank you!

Thank you!

I really liked the concept and the turn-based stealth system! The music was great and the game had me retrying til I got a perfect run.

Despite the few spawnkilling instances, the game is overall really fun and well done!

Great concept and really good gameplay! Some levels had me stuck for a good while, but that's mostly due to the difficulty or the tight timing you needed to have. Also, the tutorial was way too long and had a lot of pointless dialogue.

Aside from that, the game was really fun! One of my favorites from this jam so far.

The idea is good and I like the models,  however, the camera way too zoomed in, so it was quite hard to see in front of me when moving up.

I also found a bug where whenever an enemy would see me, they'd start spinning around me very quickly and then would just stop and start sliding while looking around. Aside from that, the concept is good and the gameplay was also pretty neat!

The sprites and the music are great, but the hitboxes are very very janky. I was constantly dying out of nowhere even though the bullet that "hit me" barely scraped my head. The hitbox should be on the lower half of the player as this is an isometric game, which is why the deaths feel and look so unfair.

Other than that, I liked the concept and the game was good!

The driving felt pretty good, and the concept is also very unique, although it took me a minute to understand what I was supposed to do.

After I got the hang of it, I had quite a bit of fun driving around avoiding ghosts, but I think an indicator for when the citizens will turn into a ghost would've been nice. Overall, nice game!

Thanks! I'm only real familiar with pixel art so I can't do any other type of art, but I'm glad you enjoyed the game!

Thank you! I didn't want to include a tutorial or anything like that in the game but I definitely could've shown that to the player, so my apologies on that.

As for your game, I'll be sure to check it out!

Great platformer! Feels pretty slippery but it works in its favor. Does get difficult at times but I like the level design. Dying, however, is very underwhelming. Since it's something that happens a lot (at least to me), I feel like a simple animation would've been good to make it less repetitive. Even though it is a fast respawn, I think having a moment to breathe when the player dies is good.

Overall, nice game!

I really liked the idea and the mechanics, very unique! Took me a while to get everything but I really enjoyed the game, amazing work.

Thanks a lot!!

Sorry to hear that, do any error messages show up when you try to run the game?

Thank you! Yea the Cookie Clicker inspiration might've been too strong with this game, but I'm glad you liked it!

Amazing game with really good art! Progression was slow, but the gameplay was very fun and the concept was also great! I loved the bouncing ball idea as it makes gameplay less repetitive, as well as the curse mechanic with the skull.

Only issue I found was the lack of sound, as it was really the only thing missing from this game. Regardless, this game is one of my favorites from this jam and I sunk in a good amount of time in it, great job!

Awesome game! I love the idea and concept, the art, the element system, everything. Very fun game and I really liked the final fight, even if it wasn't all that hard. Amazing game, definitely one of my favorites from the jam!

Pretty neat concept and idea. The game was pretty confusing at first but I got the hang of it after a little while. Nice game overall!

Nice idea and pretty fun. Sadly there were no sound effects and barely any visuals, but I liked the overall game and managed to sink a few minutes on it. Pretty good game!

Pretty simple but good to sink a few minutes in. It would be cool if you could use your points to buy things, but it's a fun quick game overall.

Simple yet entertaining. However, I felt like the game was simply too easy. The enemies were awfully slow and the difficulty seemingly didn't change. If the game got significantly harder with time, it would've been considerably better. Pretty fun game regardless!

Wow, thank you a lot! I was very inspired by Cookie Clicker and didn't mean to basically make a 1:1 copy of it, but I just got carried away and pretty much did that before I noticed. I plan on updating the game a tad bit to add things like item descriptions and unique mechanics. Thanks for the feedback, I greatly appreciate it!

Thank you very much! Hah yeah, the Cookie Clicker inspiration was really strong on this one. I'm happy you liked the game!

Thank you! Sorry for not explaining the upgrades, I was running out of time and I had to fix some other bugs so I couldn't add descriptions. Thanks for playing and I'm glad you enjoyed it!

No worries! Your game looks really fun, so I can't wait to try it out haha

My game crashed whenever I got an achievement, so I wasn't able to play for a long time, sadly!

Whenever I try to open the game, I get a message saying:

Error: Couldn't load project data at path ".". Is the .pck file missing? If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name

I'm on Windows btw

Thank you! I unfortunately ran out of time and wasn't able to implement that feature before the submissions ended. Thank you for the feedback and for the nice words though!

Thank you very much! I tried making a volume option but sadly, I was running out of time. I'm glad you enjoyed it though!

Thank you so much! Sadly, I'm not able to make a browser version due to engine limitations, but thank you for the kind words!!

Fun game and I like the different currencies. The background music was also very good and I loved the ideas! Really nice casual game.

Nice simple and casual game. Sadly there really weren't any sound effects. However, I noticed that the best strat was to just only spend money on the line since it can give you a lot of money per click each upgrade for a very cheap price.