The drawings, animations, and sounds are very relaxing and nice to look at!
1) This definitely captured a feeling of nostalgia for me when I ran long distance during football training for High School. Starting always sucked, but I always eventually got lost in the scenery.
2)They were definitely sufficient for this game. I didn't miss anything, I felt engaged the whole time.
starloomstudios
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The story is very interesting. I felt like I went on a journey!
2a) Definitely successful, there were even ways that using different shades of blue conveyed emotion. It is cool to see the nuance / emotional range of just one color on display here.
2b) The snow part confused me only because it didn't immediately occur to me that I had to go up and around the white blocks of snow. That could've just been specific to me though. Overall the direction of where to go was very clear and intuitive throughout.
Thank you for the suggestions! Appreciate it since I'm trying to make this a really solid platformer. I am going to update the game in about a week or so to polish it off. I haven't heard of coyote running before, but I looked it up and seemed like it would really improve the feel and remove so many annoying mistakes during play-through so I'm adding it now. I've also been working on the level design a bit since it was obviously rushed. Making sure enemies aren't anywhere you can't fairly fight them, platforms are evenly spaced out and aren't in the way, and shrinking hit boxes a bit. Learning a lot with this one, its been a great experience!
Thank you! I'm glad you like the attack, that's something I like to add to platformers, especially (in this case) when you only have a melee attack and nothing else. Am also glad to hear you like the art style! Means a lot since so much effort went into it. As for the slimes/enemies in general they were actually supposed to be frog/alien creatures, but due to the time constraint the programmer(me) had to improvise hahah. We will definitely update the game to round it off in the near future, had fun making it. Thanks again!
I love this! The art is wonderful in that it is simple, but carries a specific tone. The art and the music really drew me in, and I really got lost in the game. Controls are simple and feel good. I almost wanted to say the game needs a little more explanation, but after playing through and beating it I liked learning as I went along. I just wish I got the story a little more by the end of it. I feel that your game is underrated and is one of the few that managed to keep me interested enough to finish. Nice job!
If you don't mind I would appreciate if you checked my game out, and maybe rate it. Am genuinely interested to hear what you think!
Thank you! I really wanted to add the intro and probably should have added a super simple quick one because the story is a big part of this game, but didn't get to it. The full story is on the main page in my itch if you are interested. Will definitely update this game in the future to round it out a bit. Glad you liked the controls and the environment! (A lot of time went into that so I appreciate it)!
I had a lot of fun playing this! I really like the variety and designs of the enemies, and its cool to just be dropped into a boss fight hahah. Its painful, but a fun challenge to have your precious items stripped away from you. The pink guys were a little OP and it would have been nice to have tab bring you to a bigger map, I got lost a few times. Overall awesome job!
I really appreciate all of the detail put in to the art! The art, the humor, and the overall feeling of the game are solid, and takes this simple concept and makes it interesting. I'll admit it got a little tedious waiting for some of the longer ones, maybe a 2x would be nice at your own risk? (unless I missed something), but the different problems that arise and the detail make up for it!