Haha that's awesome to hear, thank you! Me and my teammates look forward to meet as many of you as possible in Singapore. Best of luck to all of us :)
Stedtos
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I've only fought the sea monster and now that I tried again, I managed to succeed. I think the confusion comes from not completely understanding what to expect from the enemy in terms of its attacks so I don't really know how to strategize. I end up choosing the punch card + a random defense card and hope for the best. Seems like I might not have experienced the full extent of the combat system however. The design of the cards look cool though, great art!
Cool game and very unique idea! I especially enjoyed the art style. I had to fail a lot to get a hang of the mechanics but I think that's fine for a short game like this. As someone else mentioned, a gradual introduction of the things such as power-ups might teach the game more effectively. Very good job regardless!
Great job on the atmosphere and world building. Visuals and music were excellent and it made me curious about learning more about the lore. A very unique game concept which I like. The combat system with the cards confused me, I think I failed since I respawned at the beginning. I also think it would also be nice with a clearer indication of when I need to sleep - maybe the sleep button could pop out more? Either way, great work. Would love to see you keep working on this game.
Absolutely stunning atmosphere, walking through that dark forest had me on the edge of my seat. Looking forward to keep playing this once it releases. One thing I noticed - while interacting with the skeleton leaning against the grave, I had a hard time reading the text because there was no contrast between the text and the ground. I had to guess on an option and accidentally died haha. Either way, keep up the amazing work :)